Player Matchup

Sol
Sol
Frenzyjl16
Sol
Level 14
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 3L
1,617 Elo+
Party 1
Freya
Freya
Mercy-_-Main
Freya
Level 5
God Stats
3W - 2L
1,687 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 1
Amaterasu
Amaterasu
NotShavedGorilla
Amaterasu
Level 4
God Stats
3W - 2L
1,610 SR
Queue Stats
3W - 2L
1,617 Elo+
Party 1
Team Averages
Level 8
1,667 SR
1,617 Elo+

VS

Team Averages
Level 46
1,617 SR
1,625 Elo+
Mercury
Mercury
CaPtnSwaGGnZ
Mercury
Level 26
God Stats
2W - 2L
1,631 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 2
Zeus
Zeus
xImVinnyx
Zeus
Level 95
God Stats
29W - 14L
1,720 SR
Queue Stats
144W - 108L
1,553 Elo+
Party 2
Anhur
Anhur
zDSD
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 5
12,924
615
7,257
17,279
5,792
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
7 / 10 / 1
14,850
707
13,398
21,012
8,727
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
14
5 / 8 / 6
13,915
663
11,470
26,915
26,461
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaPtnSwaGGnZ
Mercury
15
7 / 4 / 12
14,325
682
8,954
13,687
5,432
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
17
19 / 3 / 7
16,596
790
28,356
11,222
4,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
zDSD
Anhur
13
3 / 7 / 15
13,347
636
12,204
15,176
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
14
Kills
29
29
Deaths
14
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
CaPtnSwaGGnZ
Mercury
7
4
12
3.25
L
2
11
5
0.41
L
7
10
1
0.75
L
Amaterasu
5
8
6
1
W
Zeus
19
3
7
7.5
W
Anhur
zDSD
Anhur
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
49,514
65,206
Taken
40,085
40,980
Mitigated
15,406
15,176
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CaPtnSwaGGnZ
Mercury
8,954
3,686
0
2,346
13,687
5,432
1,043
6,540
7,147
0
37,480
L
7,257
1,767
0
3,803
17,279
5,792
0
7,888
9,391
25,633
0
L
13,398
3,321
0
4,043
21,012
8,727
0
8,178
12,834
81,895
0
L
Amaterasu
11,470
3,885
0
7,330
26,915
26,461
0
12,302
14,613
0
45,886
W
Zeus
28,356
1,325
1,459
2,564
11,222
4,241
767
6,766
4,456
87,157
0
W
Anhur
zDSD
Anhur
12,204
5,083
0
943
15,176
5,733
1,258
7,989
7,187
0
28,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
44,268
215
Minions Killed
196
0
Camps Cleared
0
1,033,945
Distance Traveled
1,059,818
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,325
682
41
2
0
383,123
0
L
Sol
12,924
615
37
2
0
321,745
0
L
Freya
14,850
707
132
6
0
320,177
1
L
Amaterasu
13,915
663
46
2
0
392,023
2
W
Zeus
16,596
790
122
6
0
350,113
4
W
Anhur
13,347
636
33
2
0
326,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role