Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ashlynn0616
Izanami
Level 119
God Stats
17W - 23L
1,445 SR
Queue Stats
23W - 30L
1,409 Elo+
Solo
Ah Puch
Ah Puch
x-Shadow306-x
Ah Puch
Level 124
God Stats
3W - 2L
1,504 SR
Queue Stats
93W - 88L
1,424 Elo+
Solo
Team Averages
Level 127
1,483 SR
1,444 Elo+

VS

Team Averages
Level 51
1,740 SR
1,504 Elo+
Fenrir
Fenrir
IYIBlackbirdIYI
Fenrir
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 113L
1,356 Elo+
Party 1
Cernunnos
Cernunnos
darrck mask
Cernunnos
Level 44
God Stats
16W - 20L
1,831 SR
Queue Stats
436W - 358L
1,593 Elo+
Solo
Merlin
Merlin
o Drevynx o
Merlin
Level 67
God Stats
3W - 3L
1,889 SR
Queue Stats
81W - 65L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 6 / 5
9,908
619
7,373
16,414
19,108
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Ashlynn0616
Izanami
12
3 / 2 / 1
10,189
637
6,911
9,335
3,387
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
12
5 / 4 / 1
10,687
668
10,836
9,773
3,429
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
10,518
657
6,177
11,395
3,911
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
darrck mask
Cernunnos
13
2 / 4 / 7
10,220
639
5,475
11,301
3,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
7 / 2 / 5
11,559
722
12,282
9,497
3,092
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
12
12
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
6
5
0.42
L
Izanami
Ashlynn0616
Izanami
3
2
1
1.75
W
3
2
8
3.5
W
Cernunnos
darrck mask
Cernunnos
2
4
7
1.38
W
Merlin
7
2
5
4.75
L
Ah Puch
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
23,934
35,522
Taken
32,193
25,924
Mitigated
10,759
5,840
Healing
8,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,373
428
320
1,682
16,414
19,108
0
6,167
10,247
14,281
0
L
Izanami
Ashlynn0616
Izanami
6,911
4,418
682
1,942
9,335
3,387
653
3,454
5,881
0
48,735
W
6,177
2,049
372
1,714
11,395
3,911
64
6,536
4,859
0
15,488
W
Cernunnos
darrck mask
Cernunnos
5,475
3,079
0
2,030
11,301
3,756
1,808
5,383
5,918
0
42,657
W
Merlin
12,282
622
0
3,902
9,497
3,092
960
6,352
3,145
51,281
0
L
Ah Puch
10,836
313
0
1,214
9,773
3,429
152
2,697
7,076
42,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
32,297
176
Minions Killed
198
0
Camps Cleared
0
685,803
Distance Traveled
834,092
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,908
619
16
1
0
213,716
1
L
Izanami
10,189
637
91
6
0
241,192
0
W
Fenrir
10,518
657
26
2
0
276,790
1
W
Cernunnos
10,220
639
81
5
0
286,167
2
W
Merlin
11,559
722
91
6
0
271,135
0
L
Ah Puch
10,687
668
69
4
0
230,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role