Player Matchup

Medusa
Medusa
Silver II
InsectShrimp511
Medusa
Silver II
Level 129
God Stats
0W - 4L
1,715 SR
Queue Stats
2W - 11L
1,500 MMR
Party 2
Discordia
Discordia
Gold IV
cCaMbone
Discordia
Gold IV
Level 144
God Stats
21W - 24L
1,552 SR
Queue Stats
55W - 76L
1,624 MMR
Solo
Hercules
Hercules
Silver II
ian12719
Hercules
Silver II
Level 122
God Stats
0W - 1L
1,673 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,647 SR
1,541 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,573 SR
1,490 MMR
Ra
Ra
Platinum V
 
Ra
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
IllNiightfury
Bacchus
Gold IV
Level 116
God Stats
37W - 30L
1,718 SR
Queue Stats
122W - 116L
1,469 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 4
13,253
631
10,126
17,734
5,328
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
cCaMbone
Discordia
15
6 / 7 / 1
14,284
680
19,528
16,515
4,837
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ian12719
Hercules
14
4 / 4 / 6
13,219
629
10,612
22,591
22,688
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
KukulkanKumbhakarnaKing ArthurYemojaZeus

VS

Bans
ChaacAchillesAresCu ChulainnXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 5 / 7
14,644
697
19,001
16,144
6,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
15
4 / 5 / 6
13,422
639
15,286
16,947
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
16
11 / 3 / 7
15,962
760
12,551
21,507
22,100
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
13
Kills
22
22
Deaths
13
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
5
7
2.1
W
Neith
 
Neith
4
5
6
1.4
W
Bacchus
11
3
7
4.83
L
3
11
4
0.45
L
Discordia
cCaMbone
Discordia
6
7
1
0.93
L
Hercules
ian12719
Hercules
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,266
Damage
46,838
56,840
Taken
54,598
32,853
Mitigated
34,555
12,353
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,001
592
5,828
6,630
16,144
6,867
289
4,277
11,867
80,664
0
W
Neith
 
Neith
15,286
6,883
0
2,097
16,947
5,588
2,634
9,737
7,210
0
51,900
W
Bacchus
12,551
794
677
3,098
21,507
22,100
862
5,733
15,774
34,120
0
L
10,126
4,618
0
1,956
17,734
5,328
409
9,539
8,195
0
47,947
L
Discordia
cCaMbone
Discordia
19,528
794
263
2,875
16,515
4,837
74
9,109
7,406
70,717
0
L
Hercules
ian12719
Hercules
10,612
3,356
685
6,574
22,591
22,688
0
12,976
9,615
0
42,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
44,028
247
Minions Killed
229
0
Camps Cleared
0
1,048,711
Distance Traveled
1,170,260
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,644
697
117
6
0
388,197
8
W
Neith
13,422
639
76
4
0
347,961
3
W
Bacchus
15,962
760
36
2
0
434,102
3
L
Medusa
13,253
631
66
3
0
327,391
7
L
Discordia
14,284
680
121
6
0
322,502
1
L
Hercules
13,219
629
60
3
0
398,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role