Player Matchup

Pele
Pele
NosotrosPapayas
Pele
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 70L
1,285 Elo+
Party 2
Baron Samedi
Baron Samedi
SeltzerChamp
Baron Samedi
Level 89
God Stats
47W - 36L
1,715 SR
Queue Stats
212W - 239L
1,511 Elo+
Party 2
Hercules
Hercules
Wo0dy2Shoes
Hercules
Level 47
God Stats
7W - 8L
1,500 SR
Queue Stats
165W - 171L
1,382 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,392 Elo+

VS

Team Averages
Level 127
1,716 SR
1,506 Elo+
Scylla
Scylla
RAZE Strickland
Scylla
Level 103
God Stats
6W - 4L
1,536 SR
Queue Stats
132W - 134L
1,463 Elo+
Party 1
Odin
Odin
ZergiNate
Odin
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
431W - 434L
1,472 Elo+
Party 1
Ymir
Ymir
shakafer
Ymir
Level 152
God Stats
3W - 2L
2,113 SR
Queue Stats
269W - 278L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
10,437
696
8,921
9,710
3,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
SeltzerChamp
Baron Samedi
12
3 / 1 / 8
9,861
657
12,644
7,775
3,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hercules
Wo0dy2Shoes
Hercules
12
4 / 2 / 7
9,668
645
6,650
12,434
9,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
9,677
645
8,275
8,367
2,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
11
3 / 6 / 2
9,428
629
7,343
12,938
9,114
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
11
0 / 3 / 4
9,764
651
5,197
12,878
11,071
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
2
3
2
1
W
Baron Samedi
SeltzerChamp
Baron Samedi
3
1
8
7
W
Hercules
Wo0dy2Shoes
Hercules
4
2
7
3.75
L
Odin
3
6
2
0.67
L
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
20,815
29,919
Taken
34,183
15,169
Mitigated
22,803
14,151
Healing
4,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,921
1,941
0
3,580
9,710
3,039
0
3,324
6,386
0
47,818
L
8,275
281
1,005
1,257
8,367
2,618
0
3,271
5,096
43,752
0
W
Baron Samedi
SeltzerChamp
Baron Samedi
12,644
1,449
1,804
3,935
7,775
3,064
368
3,141
4,634
39,761
0
W
Hercules
Wo0dy2Shoes
Hercules
6,650
2,078
0
4,832
12,434
9,066
87
7,075
5,359
0
17,759
L
Odin
7,343
1,167
564
1,659
12,938
9,114
0
4,992
7,946
0
20,960
L
Ymir
5,197
132
0
0
12,878
11,071
0
4,405
8,473
35,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
28,869
156
Minions Killed
179
0
Camps Cleared
0
890,376
Distance Traveled
872,054
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,437
696
65
4
0
329,505
5
L
Scylla
9,677
645
89
6
0
261,388
4
W
Baron Samedi
9,861
657
64
4
0
262,114
4
W
Hercules
9,668
645
27
2
0
298,757
3
L
Odin
9,428
629
33
2
0
278,547
2
L
Ymir
9,764
651
57
4
0
332,119
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role