Player Matchup

Sol
Sol
 
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,676 Elo+
Party 1
Pele
Pele
 
Pele
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,522 Elo+
Party 1
King Arthur
King Arthur
AchtzehnKarat_18
King Arthur
Level 25
God Stats
7W - 9L
1,500 SR
Queue Stats
543W - 499L
1,662 Elo+
Solo
Vulcan
Vulcan
Max Tuna7209
Vulcan
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 16L
1,640 Elo+
Solo
Cupid
Cupid
burntgoblinz887
Cupid
Level 6
God Stats
3W - 0L
1,708 SR
Queue Stats
6W - 1L
1,623 Elo+
Solo
Team Averages
Level 13
1,542 SR
1,625 Elo+

VS

Team Averages
Level 19
1,527 SR
1,658 Elo+
Bellona
Bellona
 
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,632 Elo+
Solo
Eset
Eset
DIRTsTOMPS
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,586 Elo+
Solo
Heimdallr
Heimdallr
EmiCrackLol
Heimdallr
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Horus
Horus
LanceBillford
Horus
Level 23
God Stats
0W - 3L
1,325 SR
Queue Stats
48W - 60L
1,718 Elo+
Solo
Rama
Rama
divickars
Rama
Level 29
God Stats
47W - 48L
1,813 SR
Queue Stats
495W - 511L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
2 / 0 / 1
3,691
738
2,230
2,897
503
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
 
Pele
5
1 / 0 / 1
3,479
696
751
2,595
563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
AchtzehnKarat_18
King Arthur
5
1 / 0 / 0
3,466
693
1,149
2,753
1,713
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Vulcan
7
2 / 0 / 2
4,040
808
1,553
991
292
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

4
0 / 0 / 1
3,098
620
654
869
144
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
1
0 / 0 / 0
2,457
491
0
0
0
3
0 / 3 / 0
2,843
569
722
1,757
495
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
EmiCrackLol
Heimdallr
4
0 / 2 / 0
3,046
609
2,163
2,685
701
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
2,753
551
1,982
3,002
942
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
5
0 / 0 / 0
3,143
629
1,454
2,226
448
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
W
Pele
 
Pele
1
0
1
1.5
L
Bellona
 
Bellona
0
0
0
0
W
King Arthur
AchtzehnKarat_18
King Arthur
1
0
0
1
L
0
3
0
0
L
Heimdallr
EmiCrackLol
Heimdallr
0
2
0
0
L
0
2
0
0
W
Vulcan
2
0
2
3
W
0
0
1
0.5
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,337
Damage
6,321
10,105
Taken
9,670
3,215
Mitigated
2,586
5,086
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,230
749
0
1,654
2,897
503
0
0
2,897
13,336
0
W
Pele
 
Pele
751
154
0
1,322
2,595
563
0
0
2,595
0
11,891
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
AchtzehnKarat_18
King Arthur
1,149
268
0
885
2,753
1,713
0
0
2,753
0
10,127
L
722
57
0
0
1,757
495
0
1,553
204
5,527
0
L
Heimdallr
EmiCrackLol
Heimdallr
2,163
853
0
585
2,685
701
0
521
2,164
0
11,414
L
1,982
1,398
267
1,134
3,002
942
0
1,709
1,293
0
4,292
W
Vulcan
1,553
1,032
0
248
991
292
0
722
269
14,979
0
W
654
472
762
215
869
144
37
0
869
0
2,919
L
Rama
1,454
1,442
0
1,213
2,226
448
0
0
2,226
0
9,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,774
Gold Earned
14,242
110
Minions Killed
51
0
Camps Cleared
0
478,373
Distance Traveled
306,456
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,691
738
24
5
0
86,400
0
W
Pele
3,479
696
25
5
0
86,585
0
L
Bellona
2,457
491
0
0
0
0
0
W
King Arthur
3,466
693
21
4
0
92,580
0
L
Eset
2,843
569
9
2
0
68,533
3
L
Heimdallr
3,046
609
20
4
0
79,764
0
L
Horus
2,753
551
7
1
0
94,338
1
W
Vulcan
4,040
808
32
6
0
106,466
1
W
Cupid
3,098
620
8
2
0
106,342
0
L
Rama
3,143
629
15
3
0
63,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role