Player Matchup

Ra
Ra
FridaySensei
Ra
Level 72
God Stats
2W - 1L
1,724 SR
Queue Stats
240W - 268L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
JoyfulNuggets
Heimdallr
Level 87
God Stats
9W - 9L
1,506 SR
Queue Stats
40W - 34L
1,416 Elo+
Solo
King Arthur
King Arthur
XXWildAntXX
King Arthur
Level 79
God Stats
4W - 7L
1,114 SR
Queue Stats
111W - 125L
1,387 Elo+
Party 1
Team Averages
Level 79
1,448 SR
1,403 Elo+

VS

Team Averages
Level 79
1,429 SR
1,349 Elo+
Chronos
Chronos
PeachiestBoy
Chronos
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 50L
1,134 Elo+
Party 2
Kukulkan
Kukulkan
SkeetGod58
Kukulkan
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 74L
1,500 Elo+
Party 2
Tyr
Tyr
o IP U IN A x
Tyr
Level 76
God Stats
3W - 3L
1,286 SR
Queue Stats
219W - 214L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 10
13,088
689
12,816
23,066
9,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
JoyfulNuggets
Heimdallr
14
6 / 9 / 6
13,435
707
19,831
20,729
8,600
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
XXWildAntXX
King Arthur
13
5 / 7 / 5
12,364
651
11,837
22,957
23,794
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PeachiestBoy
Chronos
16
10 / 7 / 9
14,387
757
22,146
19,100
7,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
SkeetGod58
Kukulkan
16
7 / 4 / 10
14,574
767
14,402
12,881
5,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 4 / 13
13,839
728
16,970
22,078
24,626
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
15
Kills
24
24
Deaths
15
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
L
Heimdallr
JoyfulNuggets
Heimdallr
6
9
6
1
W
Chronos
PeachiestBoy
Chronos
10
7
9
2.07
W
Kukulkan
SkeetGod58
Kukulkan
7
4
10
3
L
King Arthur
XXWildAntXX
King Arthur
5
7
5
1.07
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
53,518
66,752
Taken
54,059
42,043
Mitigated
36,817
17,305
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,816
2,665
848
7,907
23,066
9,649
101
15,445
7,621
61,122
0
L
Heimdallr
JoyfulNuggets
Heimdallr
19,831
7,505
979
3,287
20,729
8,600
898
10,769
9,960
0
62,672
W
Chronos
PeachiestBoy
Chronos
22,146
3,286
0
1,551
19,100
7,125
970
4,690
14,404
55,326
0
W
Kukulkan
SkeetGod58
Kukulkan
14,402
1,263
898
2,641
12,881
5,066
890
2,631
10,250
62,012
0
L
King Arthur
XXWildAntXX
King Arthur
11,837
2,232
0
4,284
22,957
23,794
0
10,635
12,322
967
35,511
W
16,970
4,909
616
6,965
22,078
24,626
1,301
6,349
15,726
0
35,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,887
Gold Earned
42,800
228
Minions Killed
184
0
Camps Cleared
0
882,703
Distance Traveled
1,118,236
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,088
689
103
5
0
272,793
1
L
Heimdallr
13,435
707
82
4
0
288,675
4
W
Chronos
14,387
757
52
3
0
386,054
0
W
Kukulkan
14,574
767
93
5
0
321,219
0
L
King Arthur
12,364
651
43
2
0
321,235
3
W
Tyr
13,839
728
39
2
0
410,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role