Player Matchup

Ares
Ares
Arctic V Ninja
Ares
Level 18
God Stats
8W - 9L
952 SR
Queue Stats
22W - 30L
963 Elo+
Party 1
Ra
Ra
Beamon2001
Ra
Level 21
God Stats
1W - 3L
1,736 SR
Queue Stats
98W - 131L
963 Elo+
Party 1
Mercury
Mercury
KingMadDogz
Mercury
Level 29
God Stats
6W - 2L
1,828 SR
Queue Stats
36W - 46L
1,712 Elo+
Party 1
Freya
Freya
Trembii
Freya
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 58L
963 Elo+
Party 1
Camazotz
Camazotz
star flameburst
Camazotz
Level 25
God Stats
1W - 1L
1,151 SR
Queue Stats
17W - 27L
963 Elo+
Party 1
Team Averages
Level 28
1,433 SR
1,113 Elo+

VS

Team Averages
Level 18
1,464 SR
1,313 Elo+
Ullr
Ullr
Acsendsion
Ullr
Level 24
God Stats
24W - 25L
1,486 SR
Queue Stats
59W - 63L
1,375 Elo+
Solo
Bellona
Bellona
ChytridFungus
Bellona
Level 15
God Stats
1W - 3L
1,546 SR
Queue Stats
9W - 10L
1,158 Elo+
Party 2
Fenrir
Fenrir
GoldeMZW
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 59L
1,444 Elo+
Solo
Arachne
Arachne
KrazyCow88
Arachne
Level 16
God Stats
10W - 10L
1,293 SR
Queue Stats
125W - 144L
1,324 Elo+
Party 2
Ymir
Ymir
ThatGucciBoi
Ymir
Level 7
God Stats
0W - 2L
1,496 SR
Queue Stats
25W - 58L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,970
498
1,504
5,755
3,295
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 3 / 2
6,953
579
5,111
5,502
1,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
KingMadDogz
Mercury
14
10 / 0 / 2
8,906
742
7,280
5,967
2,047
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Trembii
Freya
13
11 / 1 / 1
8,329
694
9,512
8,398
2,835
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
11
4 / 3 / 9
7,705
642
6,678
9,281
2,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,537
461
2,773
7,167
2,494
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
10
2 / 6 / 3
6,189
516
5,944
11,477
7,300
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
GoldeMZW
Fenrir
8
2 / 6 / 1
5,459
455
3,979
9,323
3,046
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
KrazyCow88
Arachne
9
3 / 6 / 0
6,492
541
4,315
10,180
3,217
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 4 / 0
4,753
396
871
6,919
4,609
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
27
Kills
9
11
Deaths
28
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
0
4
2
0.25
W
2
3
2
1
L
Bellona
2
6
3
0.58
L
Fenrir
GoldeMZW
Fenrir
2
6
1
0.42
W
Mercury
KingMadDogz
Mercury
10
0
2
11
L
Arachne
KrazyCow88
Arachne
3
6
0
0.5
L
1
4
0
0.25
W
Freya
Trembii
Freya
11
1
1
11.5
W
Camazotz
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
17,882
34,903
Taken
45,066
12,222
Mitigated
20,666
11,287
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,773
1,939
0
772
7,167
2,494
0
1,020
6,147
0
21,104
W
1,504
52
0
0
5,755
3,295
103
482
5,273
14,233
0
W
5,111
1,401
147
972
5,502
1,465
654
0
5,502
27,789
0
L
Bellona
5,944
2,423
0
2,245
11,477
7,300
582
4,294
7,183
0
24,525
L
Fenrir
GoldeMZW
Fenrir
3,979
1,579
0
1,595
9,323
3,046
0
5,659
3,664
0
15,635
W
Mercury
KingMadDogz
Mercury
7,280
3,079
305
624
5,967
2,047
1,636
0
5,967
0
42,331
L
Arachne
KrazyCow88
Arachne
4,315
3,516
0
1,944
10,180
3,217
0
1,736
8,444
0
21,334
L
871
452
99
480
6,919
4,609
0
3,418
3,501
7,441
0
W
Freya
Trembii
Freya
9,512
4,701
335
5,005
8,398
2,835
2,984
285
8,113
47,041
0
W
Camazotz
6,678
3,237
0
3,899
9,281
2,580
1,003
104
9,177
0
25,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,863
Gold Earned
28,430
278
Minions Killed
144
0
Camps Cleared
0
1,230,870
Distance Traveled
1,003,985
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,537
461
41
3
0
188,275
3
W
Ares
5,970
498
24
2
0
240,711
2
W
Ra
6,953
579
55
5
0
199,294
0
L
Bellona
6,189
516
37
3
0
180,089
1
L
Fenrir
5,459
455
20
2
0
186,928
0
W
Mercury
8,906
742
81
7
0
320,392
5
L
Arachne
6,492
541
34
3
0
254,599
0
L
Ymir
4,753
396
12
1
0
194,094
0
W
Freya
8,329
694
77
6
0
216,968
1
W
Camazotz
7,705
642
41
3
0
253,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role