Player Matchup

Yemoja
Yemoja
Gold V
Bird_Man70h2
Yemoja
Gold V
Level 67
God Stats
4W - 3L
1,849 SR
Queue Stats
11W - 7L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Roasterrr
Sylvanus
Gold V
Level 122
God Stats
5W - 2L
1,755 SR
Queue Stats
8W - 6L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
eI_animaI
Sun Wukong
Gold V
Level 129
God Stats
4W - 5L
1,750 SR
Queue Stats
8W - 6L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,784 SR
1,500 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,755 SR
1,800 MMR
Cerberus
Cerberus
Platinum I
DEER_MD_87
Cerberus
Platinum I
Level 144
God Stats
22W - 24L
1,764 SR
Queue Stats
356W - 376L
1,849 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
DEER_VA_1210
Kukulkan
Platinum III
Level 108
God Stats
112W - 98L
1,785 SR
Queue Stats
297W - 302L
1,783 MMR
Party 1
Medusa
Medusa
Platinum III
Mr_Bedgood
Medusa
Platinum III
Level 122
God Stats
29W - 24L
1,716 SR
Queue Stats
103W - 106L
1,768 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
8 / 1 / 7
13,965
698
18,191
11,024
5,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Roasterrr
Sylvanus
13
2 / 2 / 11
12,186
609
9,988
19,370
7,078
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
eI_animaI
Sun Wukong
15
7 / 3 / 10
13,829
691
16,300
20,358
15,833
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ScyllaHeraPersephoneBastetAchilles

VS

Bans
BacchusKumbhakarnaHeimdallrTerraChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEER_MD_87
Cerberus
12
2 / 6 / 3
11,614
581
8,343
24,091
21,592
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
DEER_VA_1210
Kukulkan
14
2 / 6 / 3
12,602
630
9,664
12,780
3,301
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Mr_Bedgood
Medusa
13
2 / 5 / 3
12,491
625
6,467
13,144
3,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
6
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
8
1
7
11.5
L
Cerberus
DEER_MD_87
Cerberus
2
6
3
0.58
L
Kukulkan
DEER_VA_1210
Kukulkan
2
6
3
0.58
L
Medusa
Mr_Bedgood
Medusa
2
5
3
0.7
W
Sylvanus
Roasterrr
Sylvanus
2
2
11
3.75
W
Sun Wukong
eI_animaI
Sun Wukong
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,479
Damage
24,474
50,752
Taken
50,015
28,268
Mitigated
28,849
24,387
Healing
8,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
18,191
1,158
2,110
2,547
11,024
5,357
1,235
5,591
5,433
74,524
0
L
Cerberus
DEER_MD_87
Cerberus
8,343
272
1,069
6,605
24,091
21,592
0
14,262
9,829
25,912
0
L
Kukulkan
DEER_VA_1210
Kukulkan
9,664
343
0
150
12,780
3,301
0
9,267
3,513
70,619
0
L
Medusa
Mr_Bedgood
Medusa
6,467
1,204
0
1,106
13,144
3,956
0
4,897
8,247
0
43,208
W
Sylvanus
Roasterrr
Sylvanus
9,988
1,738
6,191
7,826
19,370
7,078
1,265
6,233
13,137
43,422
0
W
Sun Wukong
eI_animaI
Sun Wukong
16,300
2,895
1,511
4,202
20,358
15,833
902
7,811
12,547
0
74,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,980
Gold Earned
36,707
258
Minions Killed
248
0
Camps Cleared
0
1,188,127
Distance Traveled
1,104,163
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,965
698
110
6
0
383,071
4
L
Cerberus
11,614
581
51
3
0
396,928
18
L
Kukulkan
12,602
630
115
6
0
349,291
5
L
Medusa
12,491
625
82
4
0
357,944
4
W
Sylvanus
12,186
609
48
2
0
388,912
3
W
Sun Wukong
13,829
691
100
5
0
416,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role