Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
TheDuck679
Odin
Level 65
God Stats
2W - 3L
1,870 SR
Queue Stats
6W - 10L
1,350 Elo+
Solo
Scylla
Scylla
ThunderGodEthan
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,525 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kratos_vale
Kumbhakarna
Level 121
God Stats
3W - 7L
1,500 SR
Queue Stats
149W - 148L
1,421 Elo+
Solo
Team Averages
Level 88
1,574 SR
1,459 Elo+

VS

Team Averages
Level 87
1,563 SR
1,433 Elo+
Jing Wei
Jing Wei
OpieGoHard95
Jing Wei
Level 93
God Stats
3W - 4L
1,500 SR
Queue Stats
354W - 403L
1,362 Elo+
Solo
Bastet
Bastet
Preacherdaman
Bastet
Level 109
God Stats
14W - 9L
1,715 SR
Queue Stats
70W - 66L
1,381 Elo+
Solo
Odin
Odin
Sma5hDown452
Odin
Level 65
God Stats
10W - 9L
1,731 SR
Queue Stats
240W - 206L
1,524 Elo+
Solo
Scylla
Scylla
TAS Bow
Scylla
Level 88
God Stats
9W - 8L
1,381 SR
Queue Stats
261W - 263L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
Uhm Okay Yikes
Aphrodite
Level 81
God Stats
22W - 16L
1,486 SR
Queue Stats
326W - 311L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 8 / 2
11,908
476
11,643
19,963
5,828
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 5 / 2
10,176
407
14,516
15,685
4,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 6 / 1
10,589
424
11,110
19,187
22,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 11 / 4
11,499
460
11,896
19,190
5,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
kratos_vale
Kumbhakarna
13
0 / 8 / 5
10,057
402
8,564
24,641
15,070
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OpieGoHard95
Jing Wei
20
7 / 2 / 4
13,671
547
11,396
16,234
6,654
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 1 / 7
15,551
622
20,531
18,239
10,622
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 2 / 8
12,737
509
10,917
16,463
15,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
TAS Bow
Scylla
20
13 / 3 / 11
15,197
608
26,835
12,847
5,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Uhm Okay Yikes
Aphrodite
19
4 / 2 / 14
13,545
542
11,296
21,111
18,163
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
82
10
Kills
38
38
Deaths
10
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
8
2
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
2
0.4
W
Jing Wei
OpieGoHard95
Jing Wei
7
2
4
4.5
W
13
1
7
16.5
W
1
2
8
2.5
W
Scylla
TAS Bow
Scylla
13
3
11
6.17
L
0
6
1
0.08
L
4
11
4
0.55
W
Aphrodite
Uhm Okay Yikes
Aphrodite
4
2
14
5.5
L
Kumbhakarna
kratos_vale
Kumbhakarna
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,729
Damage
80,975
98,666
Taken
84,894
53,408
Mitigated
56,197
21,426
Healing
41,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,643
437
0
2,840
19,963
5,828
0
9,421
10,542
64,370
0
L
Ah Muzen Cab
 
Ah Muzen Cab
14,516
5,829
0
4,239
15,685
4,754
0
7,776
7,909
0
71,168
W
Jing Wei
OpieGoHard95
Jing Wei
11,396
7,840
0
7,528
16,234
6,654
4,615
6,656
9,578
0
119,549
W
20,531
8,341
912
6,184
18,239
10,622
742
4,387
13,852
0
137,994
W
10,917
3,280
655
5,487
16,463
15,755
1,202
3,749
12,714
0
62,125
W
Scylla
TAS Bow
Scylla
26,835
2,135
0
709
12,847
5,003
526
7,872
4,975
96,797
0
L
11,110
3,362
0
5,574
19,187
22,060
144
3,082
16,105
0
74,378
L
11,896
657
0
2,912
19,190
5,696
1,047
8,847
10,343
56,219
0
W
Aphrodite
Uhm Okay Yikes
Aphrodite
11,296
3,568
7,274
12,912
21,111
18,163
966
9,439
11,672
50,016
0
L
Kumbhakarna
kratos_vale
Kumbhakarna
8,564
1,361
1,065
4,796
24,641
15,070
254
9,005
15,636
33,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,229
Gold Earned
70,701
500
Minions Killed
683
0
Camps Cleared
0
1,962,966
Distance Traveled
2,390,305
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,908
476
100
4
0
373,034
5
L
Ah Muzen Cab
10,176
407
104
4
0
412,703
3
W
Jing Wei
13,671
547
180
7
0
455,477
9
W
Bastet
15,551
622
156
6
0
565,515
1
W
Odin
12,737
509
86
3
0
481,917
2
W
Scylla
15,197
608
164
7
0
469,655
3
L
Odin
10,589
424
128
5
0
399,437
1
L
Scylla
11,499
460
117
5
0
356,909
4
W
Aphrodite
13,545
542
97
4
0
417,741
4
L
Kumbhakarna
10,057
402
51
2
0
420,883
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role