Player Matchup

Nemesis
Nemesis
Esplimt1
Nemesis
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 128L
1,546 Elo+
Solo
Cerberus
Cerberus
Glater8726
Cerberus
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
134W - 117L
1,475 Elo+
Solo
Apollo
Apollo
Redvenom19
Apollo
Level 156
God Stats
0W - 4L
1,299 SR
Queue Stats
302W - 282L
1,606 Elo+
Solo
Nu Wa
Nu Wa
TeeWag
Nu Wa
Level 157
God Stats
4W - 11L
1,500 SR
Queue Stats
825W - 808L
1,534 Elo+
Party 1
Da Ji
Da Ji
tez1816
Da Ji
Level 158
God Stats
3W - 11L
1,715 SR
Queue Stats
873W - 896L
1,480 Elo+
Party 1
Team Averages
Level 141
1,503 SR
1,528 Elo+

VS

Team Averages
Level 118
1,453 SR
1,598 Elo+
Merlin
Merlin
 
Merlin
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BloodBottler
Bacchus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 83L
1,825 Elo+
Solo
Ganesha
Ganesha
Everwoods
Ganesha
Level 156
God Stats
5W - 6L
1,267 SR
Queue Stats
714W - 691L
1,602 Elo+
Solo
Hachiman
Hachiman
SwordBook
Hachiman
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Esplimt1
Nemesis
13
3 / 2 / 6
7,567
757
5,462
11,410
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Glater8726
Cerberus
13
0 / 3 / 8
6,914
691
5,838
10,628
9,481
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Redvenom19
Apollo
15
7 / 4 / 3
8,612
861
7,184
8,298
3,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
TeeWag
Nu Wa
16
1 / 2 / 9
7,784
778
8,715
7,175
3,277
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
tez1816
Da Ji
13
1 / 3 / 9
7,164
716
7,125
8,511
7,550
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 8
9,148
915
12,579
7,193
2,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
 
Raijin
13
3 / 3 / 8
8,333
833
6,025
7,756
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
BloodBottler
Bacchus
15
2 / 3 / 8
8,518
852
5,094
9,802
10,940
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Everwoods
Ganesha
15
0 / 4 / 13
8,388
839
4,475
12,542
17,723
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Hachiman
SwordBook
Hachiman
15
5 / 2 / 4
8,956
896
10,383
7,825
3,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
12
Kills
14
14
Deaths
13
35
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
8
8
W
Raijin
 
Raijin
3
3
8
2.33
W
Bacchus
BloodBottler
Bacchus
2
3
8
2
L
Nemesis
Esplimt1
Nemesis
3
2
6
3
W
Ganesha
Everwoods
Ganesha
0
4
13
1.63
L
Cerberus
Glater8726
Cerberus
0
3
8
1.33
L
Apollo
Redvenom19
Apollo
7
4
3
2.13
W
Hachiman
SwordBook
Hachiman
5
2
4
3.5
L
Nu Wa
TeeWag
Nu Wa
1
2
9
2.75
L
Da Ji
tez1816
Da Ji
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,324
Damage
38,556
46,022
Taken
45,118
29,280
Mitigated
37,155
16,290
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,579
260
1,050
1,525
7,193
2,693
615
2,097
5,096
33,861
0
W
Raijin
 
Raijin
6,025
443
561
1,516
7,756
2,733
361
2,513
5,243
15,845
0
W
Bacchus
BloodBottler
Bacchus
5,094
406
1,486
451
9,802
10,940
1,145
3,082
6,720
11,743
0
L
Nemesis
Esplimt1
Nemesis
5,462
384
1,201
5,022
11,410
5,099
377
7,684
3,726
0
8,916
W
Ganesha
Everwoods
Ganesha
4,475
0
899
827
12,542
17,723
0
3,708
8,834
16,048
560
L
Cerberus
Glater8726
Cerberus
5,838
373
0
1,726
10,628
9,481
26
4,358
6,270
11,020
0
L
Apollo
Redvenom19
Apollo
7,184
3,735
2,812
976
8,298
3,873
0
4,985
3,313
0
20,260
W
Hachiman
SwordBook
Hachiman
10,383
5,354
867
2,003
7,825
3,066
2,186
3,153
4,672
0
21,851
L
Nu Wa
TeeWag
Nu Wa
8,715
2,636
428
561
7,175
3,277
674
5,690
1,485
24,416
0
L
Da Ji
tez1816
Da Ji
7,125
1,019
1,806
1,758
8,511
7,550
0
5,099
3,412
0
8,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
43,343
84
Minions Killed
131
0
Camps Cleared
0
888,469
Distance Traveled
889,762
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,148
915
42
4
0
178,224
1
W
Raijin
8,333
833
20
2
0
187,318
0
W
Bacchus
8,518
852
27
3
0
198,069
1
L
Nemesis
7,567
757
8
1
0
201,628
0
W
Ganesha
8,388
839
0
0
0
162,927
1
L
Cerberus
6,914
691
13
1
0
177,474
1
L
Apollo
8,612
861
30
3
0
184,093
0
W
Hachiman
8,956
896
42
4
0
163,224
2
L
Nu Wa
7,784
778
30
3
0
170,173
0
L
Da Ji
7,164
716
3
0
0
155,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role