Player Matchup

Bastet
Bastet
LunaOdinson
Bastet
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
202W - 200L
1,688 Elo+
Solo
Hercules
Hercules
Roxboro
Hercules
Level 76
God Stats
2W - 5L
1,699 SR
Queue Stats
585W - 557L
1,427 Elo+
Party 1
Zeus
Zeus
SlimJim1
Zeus
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 76L
1,506 Elo+
Party 2
Chaac
Chaac
deconcito
Chaac
Level 28
God Stats
108W - 96L
1,254 SR
Queue Stats
288W - 276L
1,313 Elo+
Party 1
Yemoja
Yemoja
doodleloo
Yemoja
Level 69
God Stats
5W - 6L
1,462 SR
Queue Stats
126W - 119L
1,452 Elo+
Party 2
Team Averages
Level 70
1,483 SR
1,477 Elo+

VS

Team Averages
Level 90
1,354 SR
1,451 Elo+
Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Skante
Achilles
Level 74
God Stats
1W - 2L
1,269 SR
Queue Stats
10W - 8L
1,257 Elo+
Solo
Fenrir
Fenrir
Ulfheiden
Fenrir
Level 81
God Stats
12W - 12L
1,297 SR
Queue Stats
272W - 255L
1,468 Elo+
Solo
Medusa
Medusa
d0m1nusr0d
Medusa
Level 86
God Stats
3W - 4L
1,202 SR
Queue Stats
274W - 264L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
11 / 5 / 13
17,499
1,029
16,090
24,531
7,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Roxboro
Hercules
20
7 / 4 / 17
16,935
996
24,538
31,639
12,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
20
10 / 13 / 15
17,683
1,040
41,390
35,270
10,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
deconcito
Chaac
20
3 / 9 / 25
16,691
982
24,410
45,255
32,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yemoja
doodleloo
Yemoja
20
1 / 5 / 21
15,384
905
21,111
23,257
21,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 12 / 21
17,882
1,052
53,227
27,649
12,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sol
 
Sol
20
0 / 4 / 25
15,396
906
24,109
22,719
10,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Skante
Achilles
20
4 / 7 / 25
16,513
971
19,464
31,067
34,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Ulfheiden
Fenrir
20
13 / 4 / 13
18,268
1,075
18,403
22,530
14,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
d0m1nusr0d
Medusa
20
12 / 5 / 12
18,294
1,076
35,567
30,881
14,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
132
32
Kills
36
36
Deaths
32
91
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
12
21
1.46
W
Sol
 
Sol
0
4
25
3.13
L
Bastet
11
5
13
3.5
L
Hercules
Roxboro
Hercules
7
4
17
3.88
W
Achilles
Skante
Achilles
4
7
25
2.36
L
Zeus
10
13
15
1.35
W
Fenrir
Ulfheiden
Fenrir
13
4
13
4.88
W
Medusa
d0m1nusr0d
Medusa
12
5
12
3.6
L
Chaac
deconcito
Chaac
3
9
25
1.72
L
Yemoja
doodleloo
Yemoja
1
5
21
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,539
Damage
150,770
159,952
Taken
134,846
84,916
Mitigated
86,233
49,505
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
53,227
13,319
0
4,212
27,649
12,625
0
8,462
19,187
96,894
0
W
Sol
 
Sol
24,109
3,342
0
3,083
22,719
10,005
0
14,342
8,377
55,270
0
L
Bastet
16,090
6,449
0
319
24,531
7,377
0
9,524
15,007
0
44,436
L
Hercules
Roxboro
Hercules
24,538
11,219
2,759
7,358
31,639
12,900
0
14,409
17,230
0
48,724
W
Achilles
Skante
Achilles
19,464
5,658
0
2,193
31,067
34,357
0
18,772
12,295
0
33,254
L
Zeus
41,390
8,258
0
6,915
35,270
10,257
0
17,162
18,108
93,366
0
W
Fenrir
Ulfheiden
Fenrir
18,403
2,985
0
728
22,530
14,297
0
10,533
11,997
0
38,204
W
Medusa
d0m1nusr0d
Medusa
35,567
19,525
0
4,340
30,881
14,949
0
12,059
18,822
0
81,373
L
Chaac
deconcito
Chaac
24,410
9,978
0
16,041
45,255
32,531
0
22,280
22,975
1,855
57,241
L
Yemoja
doodleloo
Yemoja
21,111
2,916
11,100
5,013
23,257
21,851
0
13,961
9,296
63,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,192
Gold Earned
86,353
350
Minions Killed
361
9
Camps Cleared
10
1,637,809
Distance Traveled
1,705,630
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
17,882
1,052
107
6
1
314,932
1
W
Sol
15,396
906
87
5
0
345,074
0
L
Bastet
17,499
1,029
72
4
4
383,882
4
L
Hercules
16,935
996
35
2
2
336,011
0
W
Achilles
16,513
971
34
2
1
342,143
0
L
Zeus
17,683
1,040
129
8
1
276,713
0
W
Fenrir
18,268
1,075
35
2
4
396,150
1
W
Medusa
18,294
1,076
98
6
4
307,331
0
L
Chaac
16,691
982
54
3
1
317,606
0
L
Yemoja
15,384
905
60
4
1
323,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role