Player Matchup

Loki
Loki
BIGMEATYCLAWSJR
Loki
Level 6
God Stats
0W - 2L
1,497 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
CrystalCray
Chaac
Level 66
God Stats
9W - 5L
1,770 SR
Queue Stats
35W - 25L
1,705 Elo+
Party 1
Vulcan
Vulcan
SelectGoose5572
Vulcan
Level 29
God Stats
10W - 9L
1,674 SR
Queue Stats
125W - 122L
1,670 Elo+
Party 1
Team Averages
Level 34
1,647 SR
1,625 Elo+

VS

Team Averages
Level 23
1,500 SR
1,645 Elo+
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HE OFFERD CANDY
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,730 Elo+
Party 2
Ne Zha
Ne Zha
SMITE is Wht
Ne Zha
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 14L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 1
8,001
533
1,870
13,968
2,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 2
8,874
592
7,967
14,370
10,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 1
9,251
617
8,832
11,988
3,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 0 / 10
10,503
700
5,692
9,693
3,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
11 / 0 / 6
11,505
767
16,569
9,094
3,217
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
13
6 / 3 / 10
11,153
744
11,041
10,211
3,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
20
20
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
10
8
L
0
12
1
0.04
L
0
3
2
0.33
W
11
0
6
14
W
Ne Zha
6
3
10
3.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
33,302
40,326
Taken
28,998
16,674
Mitigated
10,530
10,121
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,692
3,146
2,009
5,458
9,693
3,501
1,067
4,213
5,480
49,294
0
L
1,870
560
428
1,080
13,968
2,615
0
1,711
12,257
0
15,809
L
7,967
638
0
3,940
14,370
10,647
0
2,583
11,787
822
37,058
W
16,569
5,613
0
781
9,094
3,217
1,202
2,730
6,028
0
47,876
W
Ne Zha
11,041
1,378
0
3,220
10,211
3,812
640
2,807
7,404
0
46,431
L
8,832
2,676
173
4,500
11,988
3,412
0
1,439
10,549
34,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,126
Gold Earned
33,161
152
Minions Killed
232
0
Camps Cleared
0
739,484
Distance Traveled
908,476
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,503
700
83
6
0
294,891
0
L
Loki
8,001
533
22
1
0
208,951
2
L
Chaac
8,874
592
63
4
0
274,796
1
W
Ullr
11,505
767
88
6
0
301,331
4
W
Ne Zha
11,153
744
61
4
0
312,254
1
L
Vulcan
9,251
617
67
4
0
255,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role