Player Matchup

He Bo
He Bo
Angellys
He Bo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Emanate KGB
Nu Wa
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 136L
1,541 Elo+
Party 2
Loki
Loki
JingNeith
Loki
Level 85
God Stats
5W - 5L
1,734 SR
Queue Stats
390W - 371L
1,540 Elo+
Solo
Vulcan
Vulcan
oCTo LedZepp101
Vulcan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 155L
1,493 Elo+
Party 2
Artemis
Artemis
patfou12
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,553 Elo+
Party 1
Team Averages
Level 91
1,547 SR
1,536 Elo+

VS

Team Averages
Level 100
1,496 SR
1,532 Elo+
Fenrir
Fenrir
F4TH34D92
Fenrir
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 65L
1,523 Elo+
Solo
Hera
Hera
Los Larambe
Hera
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 74L
1,472 Elo+
Party 3
Sun Wukong
Sun Wukong
Macncheese814
Sun Wukong
Level 106
God Stats
5W - 4L
1,715 SR
Queue Stats
252W - 249L
1,572 Elo+
Party 3
Tyr
Tyr
Th3BeastUnleash
Tyr
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
369W - 344L
1,545 Elo+
Party 3
Agni
Agni
longhead44
Agni
Level 100
God Stats
1W - 4L
1,266 SR
Queue Stats
109W - 98L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Angellys
He Bo
20
4 / 10 / 15
12,609
664
15,705
17,588
6,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 6 / 11
13,301
700
17,866
13,978
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
18
7 / 10 / 9
12,780
673
10,147
16,788
7,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 6 / 15
12,736
670
22,743
14,620
6,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
patfou12
Artemis
20
4 / 9 / 16
12,456
656
14,789
18,292
7,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F4TH34D92
Fenrir
20
6 / 8 / 14
13,357
703
10,388
17,578
11,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 6 / 19
15,770
830
16,587
15,953
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Macncheese814
Sun Wukong
20
5 / 6 / 19
13,534
712
9,506
24,710
16,048
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 5 / 18
14,628
770
17,363
20,696
18,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 4 / 16
14,214
748
22,339
15,206
5,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
127
28
Kills
41
41
Deaths
29
66
Assists
86
Player
Kills
Deaths
Assists
KDA
L
He Bo
Angellys
He Bo
4
10
15
1.15
L
9
6
11
2.42
W
Fenrir
F4TH34D92
Fenrir
6
8
14
1.63
L
Loki
7
10
9
1.15
W
11
6
19
3.42
W
Sun Wukong
Macncheese814
Sun Wukong
5
6
19
2.42
W
11
5
18
4
W
8
4
16
4
L
4
6
15
1.92
L
Artemis
patfou12
Artemis
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,250
Damage
76,183
81,266
Taken
94,143
33,333
Mitigated
58,735
18,459
Healing
37,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Angellys
He Bo
15,705
813
1,259
3,264
17,588
6,498
127
7,068
10,520
35,270
0
L
17,866
3,066
721
2,567
13,978
5,795
63
6,211
7,767
49,521
0
W
Fenrir
F4TH34D92
Fenrir
10,388
1,286
2,539
1,952
17,578
11,239
1,056
12,852
4,726
0
21,102
L
Loki
10,147
3,714
147
2,072
16,788
7,053
0
8,009
8,779
0
22,072
W
16,587
4,273
2,219
2,455
15,953
6,903
1,281
8,508
7,445
49,107
0
W
Sun Wukong
Macncheese814
Sun Wukong
9,506
1,301
4,214
7,628
24,710
16,048
910
16,796
7,914
0
35,822
W
17,363
1,548
3,596
6,211
20,696
18,616
2,053
10,192
10,504
0
31,266
W
22,339
185
1,434
5,009
15,206
5,929
391
7,966
7,240
67,628
0
L
22,743
7,498
1,645
2,982
14,620
6,397
199
7,760
6,860
50,736
0
L
Artemis
patfou12
Artemis
14,789
7,675
1,161
2,641
18,292
7,590
0
9,878
8,414
0
30,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,882
Gold Earned
71,503
184
Minions Killed
236
0
Camps Cleared
0
1,480,927
Distance Traveled
1,675,907
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,609
664
42
2
0
319,095
2
L
Nu Wa
13,301
700
46
2
0
303,408
0
W
Fenrir
13,357
703
18
1
0
329,583
0
L
Loki
12,780
673
21
1
0
255,169
3
W
Hera
15,770
830
70
4
0
290,283
0
W
Sun Wukong
13,534
712
31
2
0
348,329
1
W
Tyr
14,628
770
36
2
0
361,860
2
W
Agni
14,214
748
81
4
0
345,852
1
L
Vulcan
12,736
670
50
3
0
336,593
1
L
Artemis
12,456
656
25
1
0
266,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role