Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
12W - 4L
1,500 SR
Queue Stats
143W - 98L
1,302 Elo+
Solo
Chang'e
Chang'e
NAIBUTAFLY
Chang'e
Level 59
God Stats
24W - 42L
1,574 SR
Queue Stats
414W - 582L
1,260 Elo+
Solo
Ymir
Ymir
ksososo31
Ymir
Level 8
God Stats
54W - 109L
1,293 SR
Queue Stats
634W - 836L
1,179 Elo+
Solo
Team Averages
Level 38
1,456 SR
1,247 Elo+

VS

Team Averages
Level 17
1,244 SR
1,136 Elo+
Kukulkan
Kukulkan
Miss_Swann_1
Kukulkan
Level 11
God Stats
21W - 45L
1,164 SR
Queue Stats
21W - 47L
1,115 Elo+
Solo
Ah Puch
Ah Puch
OrnateWig96105
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,201 Elo+
Solo
Nemesis
Nemesis
raze52
Nemesis
Level 11
God Stats
0W - 6L
1,068 SR
Queue Stats
185W - 201L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
16 / 1 / 1
13,825
768
18,202
20,730
13,871
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
NAIBUTAFLY
Chang'e
12
1 / 5 / 11
11,418
634
7,440
16,133
4,900
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
0 / 3 / 10
10,407
578
7,845
18,751
9,343
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Miss_Swann_1
Kukulkan
14
4 / 2 / 2
11,793
655
22,484
11,217
4,043
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 10 / 3
11,155
620
13,178
13,684
3,573
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
raze52
Nemesis
10
1 / 5 / 1
9,950
553
6,641
15,474
4,830
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
9
9
Deaths
17
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
16
1
1
16.5
L
Kukulkan
Miss_Swann_1
Kukulkan
4
2
2
2.5
W
Chang'e
NAIBUTAFLY
Chang'e
1
5
11
1.3
L
4
10
3
0.55
W
Ymir
0
3
10
1.67
L
Nemesis
raze52
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,487
Damage
42,303
55,614
Taken
40,375
28,114
Mitigated
12,446
12,676
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
18,202
5,343
0
4,181
20,730
13,871
969
12,031
8,699
0
59,817
L
Kukulkan
Miss_Swann_1
Kukulkan
22,484
1,744
171
3,042
11,217
4,043
0
4,896
6,321
75,928
0
W
Chang'e
NAIBUTAFLY
Chang'e
7,440
783
4,000
3,856
16,133
4,900
108
11,218
4,915
28,998
0
L
13,178
1,154
111
1,044
13,684
3,573
0
4,209
9,475
21,583
0
W
Ymir
7,845
1,111
306
333
18,751
9,343
236
12,455
6,296
19,447
0
L
Nemesis
raze52
Nemesis
6,641
1,929
74
1,195
15,474
4,830
215
6,220
9,254
0
27,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
32,898
188
Minions Killed
198
0
Camps Cleared
0
971,356
Distance Traveled
872,327
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,825
768
108
6
0
367,384
4
L
Kukulkan
11,793
655
135
8
0
298,071
0
W
Chang'e
11,418
634
56
3
0
290,620
0
L
Ah Puch
11,155
620
18
1
0
246,316
4
W
Ymir
10,407
578
24
1
0
313,352
0
L
Nemesis
9,950
553
45
3
0
327,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role