Player Matchup

Ymir
Ymir
Bigshort
Ymir
Level 27
God Stats
37W - 21L
1,697 SR
Queue Stats
56W - 48L
1,598 Elo+
Party 2
Heimdallr
Heimdallr
Geragame
Heimdallr
Level 98
God Stats
6W - 4L
1,308 SR
Queue Stats
59W - 50L
1,625 Elo+
Party 2
Nox
Nox
Kyuenatchi
Nox
Level 29
God Stats
13W - 7L
1,601 SR
Queue Stats
53W - 41L
1,740 Elo+
Solo
Team Averages
Level 51
1,535 SR
1,654 Elo+

VS

Team Averages
Level 9
1,357 SR
1,500 Elo+
Sol
Sol
IJeek
Sol
Level 18
God Stats
0W - 1L
1,272 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
Mormeguill
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
keko_thecreator
Izanami
Level 6
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 0 / 10
8,821
735
4,050
6,460
4,878
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Geragame
Heimdallr
11
6 / 0 / 7
9,150
763
10,907
5,162
1,795
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 7
8,971
748
7,653
4,519
1,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
IJeek
Sol
10
1 / 4 / 0
7,560
630
6,503
6,213
2,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
0 / 8 / 0
6,489
541
1,054
13,639
8,634
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
6,718
560
2,182
8,073
2,962
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
15
Kills
1
2
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
10
9
W
Heimdallr
Geragame
Heimdallr
6
0
7
9.5
L
Sol
IJeek
Sol
1
4
0
0.25
W
5
2
7
4.25
L
0
8
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,610
Damage
9,739
16,141
Taken
27,925
8,095
Mitigated
13,640
2,061
Healing
1,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,050
530
0
745
6,460
4,878
174
3,294
3,166
15,855
99
W
Heimdallr
Geragame
Heimdallr
10,907
5,321
0
957
5,162
1,795
754
1,828
3,334
0
39,500
L
Sol
IJeek
Sol
6,503
370
0
1,018
6,213
2,044
0
2,072
4,141
23,666
0
W
7,653
818
0
359
4,519
1,422
398
2,485
2,034
40,125
0
L
1,054
166
0
10
13,639
8,634
0
6,756
6,883
6,841
0
L
2,182
1,439
0
58
8,073
2,962
0
2,832
5,241
0
22,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,942
Gold Earned
20,767
149
Minions Killed
110
0
Camps Cleared
0
696,871
Distance Traveled
638,338
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,821
735
20
2
0
231,845
1
W
Heimdallr
9,150
763
55
5
0
240,568
2
L
Sol
7,560
630
54
5
0
203,725
1
W
Nox
8,971
748
74
6
0
224,458
4
L
Ares
6,489
541
11
1
0
173,375
2
L
Izanami
6,718
560
45
4
0
261,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role