Player Matchup

Ullr
Ullr
ICE IN VEINS
Ullr
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,520 Elo+
Solo
Chaac
Chaac
TrayWei
Chaac
Level 67
God Stats
9W - 5L
1,666 SR
Queue Stats
25W - 19L
1,544 Elo+
Party 2
Merlin
Merlin
jhonny3180
Merlin
Level 47
God Stats
0W - 1L
1,747 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 2
Team Averages
Level 70
1,638 SR
1,449 Elo+

VS

Team Averages
Level 131
1,473 SR
1,471 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Wiginanagonawana
Ymir
Level 103
God Stats
33W - 28L
1,462 SR
Queue Stats
75W - 74L
1,474 Elo+
Solo
Fenrir
Fenrir
yoyodoj0
Fenrir
Level 129
God Stats
25W - 27L
1,458 SR
Queue Stats
285W - 269L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
8,189
546
2,033
11,024
5,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Chaac
TrayWei
Chaac
10
2 / 7 / 0
8,889
593
7,941
13,248
5,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
jhonny3180
Merlin
11
0 / 6 / 2
9,102
607
8,881
9,788
2,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 0 / 14
10,701
713
11,075
7,275
2,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
10 / 0 / 8
11,087
739
11,984
13,923
12,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
yoyodoj0
Fenrir
12
7 / 2 / 7
10,700
713
6,255
9,277
3,653
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
21
22
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
14
11
L
0
9
1
0.06
L
Chaac
TrayWei
Chaac
2
7
0
0.29
W
10
0
8
14
L
Merlin
jhonny3180
Merlin
0
6
2
0.17
W
Fenrir
yoyodoj0
Fenrir
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,855
Damage
29,314
34,060
Taken
30,475
14,094
Mitigated
18,005
4,954
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,075
613
640
2,447
7,275
2,348
524
2,485
4,790
46,093
0
L
2,033
1,156
0
351
11,024
5,638
0
7,825
3,199
0
14,010
L
Chaac
TrayWei
Chaac
7,941
1,310
0
3,058
13,248
5,549
0
9,587
3,661
0
28,229
W
11,984
1,217
0
3,178
13,923
12,004
0
4,922
9,001
28,895
0
L
Merlin
jhonny3180
Merlin
8,881
1,148
0
1,545
9,788
2,907
26
5,675
4,113
46,832
0
W
Fenrir
yoyodoj0
Fenrir
6,255
254
0
3,205
9,277
3,653
1,228
1,554
7,723
0
28,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
32,488
166
Minions Killed
163
0
Camps Cleared
0
705,566
Distance Traveled
834,764
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,701
713
78
5
0
268,085
0
L
Ullr
8,189
546
25
2
0
218,041
0
L
Chaac
8,889
593
56
4
0
263,914
2
W
Ymir
11,087
739
44
3
0
284,421
1
L
Merlin
9,102
607
85
6
0
223,611
2
W
Fenrir
10,700
713
41
3
0
282,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role