Player Matchup

Horus
Horus
Falco221
Horus
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 56L
1,711 Elo+
Party 1
Raijin
Raijin
LIL DEPRESSSION
Raijin
Level 105
God Stats
9W - 7L
1,500 SR
Queue Stats
32W - 36L
1,632 Elo+
Party 1
Arachne
Arachne
Legendary Leche
Arachne
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 86L
1,564 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,636 Elo+

VS

Team Averages
Level 116
1,521 SR
1,607 Elo+
Hercules
Hercules
DarthSpyder
Hercules
Level 123
God Stats
9W - 5L
1,500 SR
Queue Stats
113W - 100L
1,568 Elo+
Party 2
Thoth
Thoth
JEROMEJAMES
Thoth
Level 119
God Stats
8W - 7L
1,562 SR
Queue Stats
55W - 40L
1,651 Elo+
Solo
Da Ji
Da Ji
JuneBugTrumpet6
Da Ji
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 198L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Falco221
Horus
15
5 / 7 / 12
14,077
670
14,128
24,992
12,321
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 8 / 7
14,721
701
16,878
21,466
8,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
9 / 6 / 6
14,871
708
13,332
20,009
6,057
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarthSpyder
Hercules
16
6 / 5 / 12
14,994
714
20,457
25,339
25,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 6 / 12
13,988
666
15,700
12,662
3,852
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
11 / 8 / 6
14,696
700
13,294
17,967
11,799
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
19
Kills
20
21
Deaths
19
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hercules
DarthSpyder
Hercules
6
5
12
2.4
W
Horus
Falco221
Horus
5
7
12
1.57
L
3
6
12
1.5
L
11
8
6
1.75
W
5
8
7
1.06
W
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,338
Damage
49,451
66,467
Taken
55,968
26,417
Mitigated
41,287
23,881
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DarthSpyder
Hercules
20,457
7,594
0
9,420
25,339
25,636
137
8,164
17,175
0
64,287
W
Horus
Falco221
Horus
14,128
8,329
5,517
7,754
24,992
12,321
886
5,172
19,820
0
28,235
L
15,700
877
0
2,871
12,662
3,852
441
3,718
8,944
81,293
0
L
13,294
4,681
0
750
17,967
11,799
0
5,128
12,839
0
38,788
W
16,878
2,313
430
5,648
21,466
8,039
990
4,281
17,185
81,131
0
W
13,332
9,183
0
4,532
20,009
6,057
1,409
6,329
13,288
0
45,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
43,678
208
Minions Killed
233
0
Camps Cleared
0
1,097,810
Distance Traveled
1,091,859
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,994
714
73
3
0
398,810
1
W
Horus
14,077
670
29
1
0
353,228
1
L
Thoth
13,988
666
113
5
0
332,525
0
L
Da Ji
14,696
700
47
2
0
360,524
1
W
Raijin
14,721
701
130
6
0
307,653
1
W
Arachne
14,871
708
49
2
0
436,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role