Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold I
MiLkii
Merlin
Gold I
Level 124
God Stats
7W - 3L
2,075 SR
Queue Stats
28W - 16L
1,761 MMR
Party 2
Bacchus
Bacchus
Gold I
barchaa
Bacchus
Gold I
Level 108
God Stats
14W - 7L
1,977 SR
Queue Stats
28W - 16L
1,758 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,851 SR
1,673 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,515 SR
1,627 MMR
Jing Wei
Jing Wei
Gold IV
GorYlla
Jing Wei
Gold IV
Level 149
God Stats
1W - 2L
1,509 SR
Queue Stats
81W - 54L
1,586 MMR
Party 1
Scylla
Scylla
Gold III
SeaRaptor
Scylla
Gold III
Level 125
God Stats
2W - 1L
1,562 SR
Queue Stats
62W - 39L
1,652 MMR
Party 1
Jormungandr
Jormungandr
Gold II
xlMuRlx
Jormungandr
Gold II
Level 139
God Stats
3W - 4L
1,474 SR
Queue Stats
67W - 50L
1,645 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
10 / 2 / 5
13,173
775
15,077
11,604
4,051
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
MiLkii
Merlin
14
4 / 1 / 9
11,569
681
17,043
8,591
2,795
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
barchaa
Bacchus
12
1 / 5 / 7
11,060
651
4,858
15,235
15,533
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
HeimdallrPersephoneHe BoBastetThoth

VS

Bans
KukulkanHou YiCupidArtemisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GorYlla
Jing Wei
12
2 / 6 / 4
10,258
603
9,209
14,629
6,039
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SeaRaptor
Scylla
12
4 / 5 / 3
10,633
625
6,454
10,779
4,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
xlMuRlx
Jormungandr
11
2 / 4 / 6
9,827
578
9,042
17,710
17,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
15
Kills
8
8
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
5
6.25
L
Jing Wei
GorYlla
Jing Wei
2
6
4
0.67
W
Merlin
MiLkii
Merlin
4
1
9
8.5
L
Scylla
SeaRaptor
Scylla
4
5
3
1.1
W
Bacchus
barchaa
Bacchus
1
5
7
0.9
L
Jormungandr
xlMuRlx
Jormungandr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,978
Damage
24,705
35,430
Taken
43,118
22,379
Mitigated
27,425
12,651
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,077
8,442
0
6,649
11,604
4,051
2,256
6,551
5,053
0
72,330
L
Jing Wei
GorYlla
Jing Wei
9,209
6,400
0
2,337
14,629
6,039
41
7,622
7,007
0
43,280
W
Merlin
MiLkii
Merlin
17,043
897
1,863
2,939
8,591
2,795
369
2,663
5,928
59,900
0
L
Scylla
SeaRaptor
Scylla
6,454
326
0
950
10,779
4,230
0
5,896
4,883
36,666
0
W
Bacchus
barchaa
Bacchus
4,858
348
0
1,200
15,235
15,533
197
6,288
8,947
15,131
0
L
Jormungandr
xlMuRlx
Jormungandr
9,042
1,757
0
475
17,710
17,156
0
8,456
9,254
28,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
30,718
215
Minions Killed
191
0
Camps Cleared
0
973,038
Distance Traveled
879,369
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,173
775
107
6
0
326,429
4
L
Jing Wei
10,258
603
91
5
0
291,463
3
W
Merlin
11,569
681
81
5
0
320,192
7
L
Scylla
10,633
625
68
4
0
288,301
7
W
Bacchus
11,060
651
27
2
0
326,417
6
L
Jormungandr
9,827
578
32
2
0
299,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role