Player Matchup

Yemoja
Yemoja
Gold II
AwwBeeF
Yemoja
Gold II
Level 62
God Stats
2W - 0L
1,769 SR
Queue Stats
8W - 3L
1,684 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
hugod16
Ah Muzen Cab
Gold I
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 29L
1,813 MMR
Party 1
Merlin
Merlin
Gold I
ourangan
Merlin
Gold I
Level 128
God Stats
8W - 6L
1,543 SR
Queue Stats
67W - 61L
1,601 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 78
1,604 SR
1,699 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,505 SR
1,686 MMR
Tyr
Tyr
Bronze III
BabyLungs
Tyr
Bronze III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold II
HellerKeller
Xing Tian
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,807 MMR
Party 2
Zeus
Zeus
Gold II
Sunlight99
Zeus
Gold II
Level 103
God Stats
4W - 11L
1,516 SR
Queue Stats
52W - 63L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AwwBeeF
Yemoja
14
3 / 3 / 4
12,788
673
9,423
16,844
16,387
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
hugod16
Ah Muzen Cab
14
6 / 7 / 2
13,117
690
13,547
20,278
13,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ourangan
Merlin
12
0 / 3 / 6
10,719
564
16,007
8,372
5,015
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BacchusOdinHeimdallrPersephoneAres

VS

Bans
BastetHou YiAh PuchGuan YuEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 9
11,425
601
8,628
16,930
11,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
HellerKeller
Xing Tian
13
5 / 1 / 7
11,431
602
8,318
14,361
20,699
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 4 / 6
12,431
654
22,272
16,358
5,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
13
13
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AwwBeeF
Yemoja
3
3
4
1.67
L
2
4
9
1.63
L
Xing Tian
HellerKeller
Xing Tian
5
1
7
8.5
L
6
4
6
2.25
W
Ah Muzen Cab
hugod16
Ah Muzen Cab
6
7
2
1
W
Merlin
ourangan
Merlin
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,977
Damage
39,218
45,494
Taken
47,649
34,722
Mitigated
37,410
11,190
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AwwBeeF
Yemoja
9,423
1,337
3,388
2,708
16,844
16,387
369
11,535
5,309
26,753
0
L
8,628
1,298
0
5,397
16,930
11,599
506
8,694
8,236
0
42,010
L
Xing Tian
HellerKeller
Xing Tian
8,318
682
0
1,591
14,361
20,699
350
6,756
7,605
26,639
0
L
22,272
802
0
7,388
16,358
5,112
177
10,002
6,356
75,494
0
W
Ah Muzen Cab
hugod16
Ah Muzen Cab
13,547
4,508
0
3,770
20,278
13,320
1,212
13,469
6,809
0
60,120
W
Merlin
ourangan
Merlin
16,007
1,515
0
1,324
8,372
5,015
684
5,647
2,725
54,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
35,287
208
Minions Killed
237
0
Camps Cleared
0
918,815
Distance Traveled
1,028,307
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,788
673
32
2
0
332,892
9
L
Tyr
11,425
601
72
4
0
363,093
9
L
Xing Tian
11,431
602
37
2
0
372,442
4
L
Zeus
12,431
654
128
7
0
292,772
7
W
Ah Muzen Cab
13,117
690
97
5
0
286,178
3
W
Merlin
10,719
564
79
4
0
299,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role