Player Matchup

Ares
Ares
DamagedGodz
Ares
Level 12
God Stats
7W - 8L
1,709 SR
Queue Stats
72W - 56L
1,250 Elo+
Party 1
Pele
Pele
Fablusisfrench
Pele
Level 116
God Stats
6W - 2L
1,777 SR
Queue Stats
385W - 337L
1,605 Elo+
Party 1
Merlin
Merlin
NavyAlarm
Merlin
Level 20
God Stats
118W - 70L
1,652 SR
Queue Stats
534W - 460L
1,554 Elo+
Party 1
Achilles
Achilles
dragon_flame45
Achilles
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
274W - 243L
1,456 Elo+
Party 1
Izanami
Izanami
xIntoxicat
Izanami
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 15L
1,338 Elo+
Party 1
Team Averages
Level 57
1,628 SR
1,441 Elo+

VS

Team Averages
Level 53
1,552 SR
1,533 Elo+
Geb
Geb
Internitygamer
Geb
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 41L
1,679 Elo+
Party 3
Erlang Shen
Erlang Shen
Jknight10000
Erlang Shen
Level 109
God Stats
12W - 5L
1,686 SR
Queue Stats
200W - 162L
1,731 Elo+
Party 3
Ne Zha
Ne Zha
TrEnZe Fuze
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 43L
1,441 Elo+
Party 2
Neith
Neith
WhiteFuSioN703
Neith
Level 64
God Stats
1W - 2L
1,619 SR
Queue Stats
82W - 46L
1,372 Elo+
Party 2
Zeus
Zeus
ll KaRaTe ll
Zeus
Level 18
God Stats
0W - 2L
1,455 SR
Queue Stats
66W - 62L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 6
6,668
513
2,758
7,156
6,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 5
8,045
619
7,878
9,576
3,868
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
NavyAlarm
Merlin
14
3 / 0 / 1
7,738
595
1,890
2,905
1,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
0 / 1 / 3
6,277
483
2,222
6,551
6,948
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
xIntoxicat
Izanami
13
10 / 1 / 5
8,457
651
11,700
8,809
3,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,737
441
1,527
10,068
4,876
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Jknight10000
Erlang Shen
13
3 / 2 / 0
7,497
577
10,274
9,648
9,244
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
8
0 / 3 / 1
5,717
440
2,086
7,871
1,599
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 1
5,370
413
5,012
7,094
1,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 0
7,736
595
4,208
5,162
1,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
7
7
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
3
3
5
1.83
L
1
6
0
0.17
L
Erlang Shen
Jknight10000
Erlang Shen
3
2
0
1.5
W
Merlin
NavyAlarm
Merlin
3
0
1
3.5
L
Ne Zha
0
3
1
0.17
L
0
6
1
0.08
W
Achilles
0
1
3
1.5
L
3
3
0
1
W
Izanami
xIntoxicat
Izanami
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
23,107
34,997
Taken
39,843
21,712
Mitigated
18,891
8,735
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,758
259
183
933
7,156
6,511
154
661
6,495
15,258
0
W
7,878
1,955
0
3,338
9,576
3,868
1,235
1,628
7,948
0
57,702
L
1,527
323
0
0
10,068
4,876
288
1,478
8,590
16,985
0
L
Erlang Shen
Jknight10000
Erlang Shen
10,274
5,761
0
4,871
9,648
9,244
137
1,093
8,555
0
48,421
W
Merlin
NavyAlarm
Merlin
1,890
139
0
0
2,905
1,132
850
1,763
1,142
46,375
0
L
Ne Zha
2,086
1,092
0
3,359
7,871
1,599
0
188
7,683
0
28,582
L
5,012
2,266
0
575
7,094
1,648
667
928
6,166
0
24,616
W
Achilles
2,222
938
0
1,505
6,551
6,948
0
0
6,551
0
21,696
L
4,208
191
0
0
5,162
1,524
0
961
4,201
38,678
0
W
Izanami
xIntoxicat
Izanami
11,700
9,310
0
2,776
8,809
3,253
234
1,683
7,126
0
47,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,185
Gold Earned
32,057
330
Minions Killed
269
0
Camps Cleared
0
1,267,866
Distance Traveled
1,242,215
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,668
513
22
2
0
247,322
1
W
Pele
8,045
619
103
8
0
275,942
3
L
Geb
5,737
441
24
2
0
269,695
1
L
Erlang Shen
7,497
577
72
6
0
238,601
4
W
Merlin
7,738
595
90
7
0
240,096
3
L
Ne Zha
5,717
440
44
3
0
293,677
2
L
Neith
5,370
413
45
3
0
228,857
1
W
Achilles
6,277
483
36
3
0
250,588
3
L
Zeus
7,736
595
84
6
0
211,385
5
W
Izanami
8,457
651
79
6
0
253,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role