Player Matchup

Anubis
Anubis
BogoTanov93
Anubis
Level 43
God Stats
34W - 22L
1,466 SR
Queue Stats
116W - 103L
1,685 Elo+
Party 1
King Arthur
King Arthur
WarDoxizs
King Arthur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 110L
1,710 Elo+
Party 1
Merlin
Merlin
Zbtata_0604
Merlin
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 23L
1,752 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,716 Elo+

VS

Team Averages
Level 18
1,550 SR
1,472 Elo+
Hel
Hel
Sapphir3Bloom
Hel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,686 Elo+
Solo
Fenrir
Fenrir
SmGp_manie77
Fenrir
Level 17
God Stats
1W - 4L
1,466 SR
Queue Stats
2W - 5L
1,229 Elo+
Solo
Kukulkan
Kukulkan
fedand93
Kukulkan
Level 15
God Stats
8W - 8L
1,685 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
7 / 3 / 7
8,960
815
9,194
6,588
3,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
WarDoxizs
King Arthur
11
9 / 3 / 4
9,001
818
8,174
9,954
6,040
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
9
2 / 3 / 9
7,725
702
4,656
5,427
1,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 6 / 0
8,631
785
6,531
8,724
2,151
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
9
1 / 7 / 2
7,137
649
1,920
10,336
4,091
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
fedand93
Kukulkan
8
1 / 5 / 2
6,934
630
5,133
7,698
1,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
18
Kills
9
9
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
3
7
3.5
L
7
6
0
1.17
L
Fenrir
1
7
2
0.29
W
King Arthur
WarDoxizs
King Arthur
9
3
4
3.67
W
Merlin
2
3
9
2.17
L
Kukulkan
fedand93
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
13,584
21,969
Taken
26,758
11,151
Mitigated
7,932
3,136
Healing
4,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,194
403
451
1,821
6,588
3,185
306
4,093
2,495
30,545
0
L
6,531
670
887
2,027
8,724
2,151
0
5,163
3,561
14,297
0
L
Fenrir
1,920
220
0
211
10,336
4,091
0
5,008
5,328
0
9,763
W
King Arthur
WarDoxizs
King Arthur
8,174
1,948
0
864
9,954
6,040
357
4,013
5,941
0
27,928
W
Merlin
4,656
1,226
0
0
5,427
1,926
502
3,640
1,787
20,596
0
L
Kukulkan
fedand93
Kukulkan
5,133
837
0
1,298
7,698
1,690
0
3,679
4,019
18,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
22,702
119
Minions Killed
69
0
Camps Cleared
0
551,548
Distance Traveled
495,091
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,960
815
40
4
0
169,571
0
L
Hel
8,631
785
25
2
0
148,843
1
L
Fenrir
7,137
649
18
2
0
176,976
5
W
King Arthur
9,001
818
43
4
0
206,464
1
W
Merlin
7,725
702
36
3
0
175,513
0
L
Kukulkan
6,934
630
26
2
0
169,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role