Player Matchup

Ymir
Ymir
 
Ymir
Level 24
God Stats
19W - 11L
1,199 SR
Queue Stats
31W - 40L
1,082 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 23
God Stats
18W - 23L
1,324 SR
Queue Stats
116W - 132L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 21
God Stats
10W - 4L
1,283 SR
Queue Stats
38W - 37L
1,208 Elo+
Party 1
Team Averages
Level 23
1,269 SR
1,222 Elo+

VS

Team Averages
Level 25
1,482 SR
1,314 Elo+
Sol
Sol
EviLweirdGOO
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Kira6475
Odin
Level 27
God Stats
0W - 2L
1,447 SR
Queue Stats
48W - 53L
1,165 Elo+
Solo
Khepri
Khepri
TheFighter538
Khepri
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 123L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 9 / 5
10,262
733
5,719
16,587
11,098
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
 
Chaac
11
5 / 6 / 5
10,112
722
9,602
17,447
14,039
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
 
Zhong Kui
11
2 / 5 / 8
9,379
670
6,507
11,186
6,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 3
7,313
522
394
5,880
1,526
Magic Focus

Magic Focus

+20
Magical Power

Odin
12
3 / 3 / 9
9,563
683
10,540
11,006
4,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
13 / 3 / 4
11,058
790
13,377
15,289
6,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
11
Kills
16
20
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
9
5
0.72
W
Chaac
 
Chaac
5
6
5
1.25
W
Zhong Kui
 
Zhong Kui
2
5
8
1.2
L
0
8
3
0.19
L
Odin
3
3
9
2.5
L
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
24,311
45,220
Taken
32,175
31,807
Mitigated
13,085
11,199
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,719
989
612
477
16,587
11,098
654
4,514
12,073
16,028
0
W
Chaac
 
Chaac
9,602
2,120
828
4,448
17,447
14,039
1,303
4,361
13,086
0
21,911
W
Zhong Kui
 
Zhong Kui
6,507
2,308
366
4,468
11,186
6,670
1,077
4,896
6,290
34,916
0
L
394
369
0
93
5,880
1,526
482
1,516
4,364
2,985
0
L
Odin
10,540
1,959
0
2,342
11,006
4,736
0
4,080
6,926
0
38,815
L
13,377
2,312
0
0
15,289
6,823
0
6,638
8,651
45,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
27,934
113
Minions Killed
126
0
Camps Cleared
0
607,904
Distance Traveled
597,468
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,262
733
14
1
0
187,966
1
W
Chaac
10,112
722
25
2
0
220,415
1
W
Zhong Kui
9,379
670
74
5
0
199,523
1
L
Sol
7,313
522
4
0
0
123,818
0
L
Odin
9,563
683
73
5
0
245,560
1
L
Khepri
11,058
790
49
4
0
228,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role