Player Matchup

Merlin
Merlin
AssumingLeader
Merlin
Level 81
God Stats
31W - 27L
1,381 SR
Queue Stats
84W - 51L
1,488 Elo+
Party 1
Athena
Athena
DatBoiBlunt
Athena
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,555 Elo+
Solo
Ne Zha
Ne Zha
JDavid136
Ne Zha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 94L
1,447 Elo+
Solo
Osiris
Osiris
Variys
Osiris
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 77L
1,711 Elo+
Party 1
Scylla
Scylla
Zauratustra
Scylla
Level 78
God Stats
4W - 8L
1,500 SR
Queue Stats
286W - 312L
1,483 Elo+
Solo
Team Averages
Level 106
1,476 SR
1,537 Elo+

VS

Team Averages
Level 110
1,524 SR
1,469 Elo+
Bastet
Bastet
Cesar102
Bastet
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 74L
1,615 Elo+
Solo
Discordia
Discordia
D00RSTOP
Discordia
Level 125
God Stats
11W - 9L
1,500 SR
Queue Stats
163W - 153L
1,609 Elo+
Solo
Thor
Thor
GiraffeDr
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,195 Elo+
Solo
Cabrakan
Cabrakan
LawBloodwalker
Cabrakan
Level 57
God Stats
41W - 27L
1,479 SR
Queue Stats
177W - 163L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Matmanps2
Ah Muzen Cab
Level 125
God Stats
16W - 14L
1,641 SR
Queue Stats
100W - 81L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 13
15,188
1,013
22,756
25,919
11,436
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
20
2 / 6 / 18
14,604
974
13,996
32,657
45,104
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
JDavid136
Ne Zha
20
1 / 7 / 16
13,665
911
21,854
21,060
13,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Variys
Osiris
19
7 / 11 / 9
14,465
964
14,117
31,265
41,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
20
7 / 5 / 7
14,941
996
20,238
21,763
7,743
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cesar102
Bastet
20
8 / 6 / 19
14,916
994
24,218
21,948
8,863
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
D00RSTOP
Discordia
20
3 / 3 / 18
14,072
938
23,036
11,985
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
20
13 / 12 / 11
15,790
1,053
26,544
24,557
11,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
20
7 / 2 / 26
15,410
1,027
15,305
27,323
47,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Matmanps2
Ah Muzen Cab
20
7 / 1 / 24
16,592
1,106
36,526
12,138
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
136
24
Kills
38
38
Deaths
24
63
Assists
98
Player
Kills
Deaths
Assists
KDA
L
7
9
13
1.5
W
Bastet
Cesar102
Bastet
8
6
19
2.92
W
Discordia
D00RSTOP
Discordia
3
3
18
4
L
Athena
2
6
18
1.83
W
Thor
13
12
11
1.54
L
Ne Zha
JDavid136
Ne Zha
1
7
16
1.29
W
Cabrakan
7
2
26
10
W
Ah Muzen Cab
Matmanps2
Ah Muzen Cab
7
1
24
19
L
Osiris
Variys
Osiris
7
11
9
1.05
L
Scylla
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,961
Damage
125,629
132,664
Taken
97,951
119,963
Mitigated
78,603
7,955
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,756
1,328
0
250
25,919
11,436
0
7,454
18,465
53,946
0
W
Bastet
Cesar102
Bastet
24,218
6,503
0
0
21,948
8,863
0
15,415
6,533
0
43,346
W
Discordia
D00RSTOP
Discordia
23,036
1,251
626
2,061
11,985
4,955
0
8,114
3,871
46,291
0
L
Athena
13,996
3,270
0
0
32,657
45,104
0
10,618
22,039
28,161
0
W
Thor
26,544
6,610
0
0
24,557
11,377
0
12,652
11,905
0
38,512
L
Ne Zha
JDavid136
Ne Zha
21,854
1,738
0
3,499
21,060
13,888
0
3,968
17,092
0
58,280
W
Cabrakan
15,305
1,969
0
0
27,323
47,422
0
16,941
10,382
24,556
0
W
Ah Muzen Cab
Matmanps2
Ah Muzen Cab
36,526
16,193
0
4,289
12,138
5,986
0
3,868
8,270
0
116,976
L
Osiris
Variys
Osiris
14,117
4,498
0
2,400
31,265
41,792
0
12,226
19,039
0
29,579
L
Scylla
20,238
1,795
0
1,806
21,763
7,743
0
4,075
17,688
64,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,863
Gold Earned
76,780
355
Minions Killed
326
6
Camps Cleared
13
1,364,935
Distance Traveled
1,465,640
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,188
1,013
88
6
0
245,089
0
W
Bastet
14,916
994
50
3
0
347,335
0
W
Discordia
14,072
938
53
4
3
279,748
0
L
Athena
14,604
974
41
3
0
281,070
0
W
Thor
15,790
1,053
20
1
8
223,069
0
L
Ne Zha
13,665
911
65
4
3
295,339
0
W
Cabrakan
15,410
1,027
27
2
0
294,732
0
W
Ah Muzen Cab
16,592
1,106
176
12
2
320,756
1
L
Osiris
14,465
964
40
3
1
253,529
0
L
Scylla
14,941
996
121
8
2
289,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role