Player Matchup

Horus
Horus
FDineroo
Horus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 144L
1,619 Elo+
Party 2
Janus
Janus
ThatPerson324
Janus
Level 87
God Stats
15W - 24L
1,500 SR
Queue Stats
259W - 222L
1,512 Elo+
Party 2
Anhur
Anhur
TheGewdChief
Anhur
Level 68
God Stats
3W - 4L
1,677 SR
Queue Stats
168W - 145L
1,539 Elo+
Party 2
Team Averages
Level 61
1,559 SR
1,557 Elo+

VS

Team Averages
Level 54
1,693 SR
1,634 Elo+
Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Zedlessticks
Sol
Level 18
God Stats
2W - 0L
1,667 SR
Queue Stats
15W - 7L
1,652 Elo+
Party 1
King Arthur
King Arthur
imonmyown90
King Arthur
Level 24
God Stats
7W - 2L
1,911 SR
Queue Stats
16W - 8L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FDineroo
Horus
11
3 / 6 / 1
10,228
639
5,374
13,815
8,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 8 / 4
11,394
712
11,677
13,317
3,367
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 3
9,659
604
5,492
14,815
5,171
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
10 / 5 / 8
12,691
793
17,974
10,563
3,400
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 0 / 7
11,501
719
10,766
8,835
2,690
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
imonmyown90
King Arthur
13
2 / 3 / 15
10,942
684
4,755
10,592
8,681
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
20
20
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
5
8
2.8
L
Horus
FDineroo
Horus
3
6
1
0.58
L
4
8
4
0.75
L
1
6
3
0.42
W
8
0
7
11.5
W
King Arthur
imonmyown90
King Arthur
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,543
Damage
33,495
41,947
Taken
29,990
16,706
Mitigated
14,771
12,284
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,974
6,367
0
80
10,563
3,400
2,140
3,994
6,569
0
71,200
L
Horus
FDineroo
Horus
5,374
3,473
1,097
3,067
13,815
8,168
58
3,553
10,262
0
22,814
L
11,677
359
0
3,538
13,317
3,367
584
2,780
10,537
47,269
0
L
5,492
1,993
0
4,582
14,815
5,171
502
4,441
10,374
0
31,541
W
10,766
1,592
0
4,040
8,835
2,690
973
3,773
5,062
35,421
0
W
King Arthur
imonmyown90
King Arthur
4,755
682
0
1,810
10,592
8,681
172
3,922
6,670
0
16,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
35,134
173
Minions Killed
187
0
Camps Cleared
0
816,839
Distance Traveled
915,796
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,691
793
88
6
0
270,683
2
L
Horus
10,228
639
36
2
0
304,320
1
L
Janus
11,394
712
86
5
0
248,185
5
L
Anhur
9,659
604
51
3
0
264,334
1
W
Sol
11,501
719
74
5
0
308,693
1
W
King Arthur
10,942
684
25
2
0
336,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role