Player Matchup

Bellona
Bellona
GonzaloSuclla
Bellona
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 107L
1,500 Elo+
Party 2
Sol
Sol
Tino26033
Sol
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
174W - 182L
1,500 Elo+
Party 2
Ymir
Ymir
dlartiga
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,500 Elo+

VS

Team Averages
Level 6
1,422 SR
1,194 Elo+
Ra
Ra
ForJerusalem69
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 1
Hun Batz
Hun Batz
Suprizio_mane
Hun Batz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,194 Elo+
Party 1
Baron Samedi
Baron Samedi
xFeel-Pain
Baron Samedi
Level 6
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 4L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
4
0 / 1 / 3
5,593
559
1,491
2,985
1,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
9 / 7 / 2
7,664
766
7,329
10,328
2,618
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
9
5 / 7 / 3
7,581
758
4,890
14,100
7,288
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 8
8,036
804
5,588
7,439
4,769
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Suprizio_mane
Hun Batz
10
9 / 7 / 4
9,192
919
7,797
7,437
2,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xFeel-Pain
Baron Samedi
8
2 / 7 / 8
7,292
729
6,498
7,137
2,594
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
14
Kills
14
15
Deaths
20
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
L
Bellona
0
1
3
1.5
W
Hun Batz
Suprizio_mane
Hun Batz
9
7
4
1.57
L
9
7
2
1.43
L
Ymir
5
7
3
0.93
W
Baron Samedi
xFeel-Pain
Baron Samedi
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,710
Damage
19,883
27,413
Taken
22,013
11,143
Mitigated
9,831
1,935
Healing
2,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,588
1,818
634
1,246
7,439
4,769
791
4,130
3,309
24,369
0
L
Bellona
1,491
373
123
245
2,985
1,237
0
1,905
1,080
0
2,404
W
Hun Batz
Suprizio_mane
Hun Batz
7,797
4,612
0
0
7,437
2,468
1,678
4,265
3,172
0
13,843
L
7,329
2,380
0
1,235
10,328
2,618
18
4,295
6,033
14,255
0
L
Ymir
4,890
1,795
0
332
14,100
7,288
0
5,886
8,214
12,477
0
W
Baron Samedi
xFeel-Pain
Baron Samedi
6,498
2,273
296
509
7,137
2,594
522
3,824
3,313
11,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,838
Gold Earned
24,520
23
Minions Killed
55
0
Camps Cleared
0
371,199
Distance Traveled
417,232
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,036
804
41
4
0
140,124
0
L
Bellona
5,593
559
1
0
0
88,134
1
W
Hun Batz
9,192
919
10
1
0
144,773
0
L
Sol
7,664
766
8
1
0
136,998
1
L
Ymir
7,581
758
14
1
0
146,067
0
W
Baron Samedi
7,292
729
4
0
0
132,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role