Player Matchup

Fenrir
Fenrir
BOSSF150
Fenrir
Level 19
God Stats
3W - 1L
1,324 SR
Queue Stats
12W - 13L
1,244 Elo+
Party 2
Bakasura
Bakasura
EpicMusicMan
Bakasura
Level 22
God Stats
1W - 2L
1,212 SR
Queue Stats
29W - 26L
1,189 Elo+
Party 2
Nemesis
Nemesis
OutTrappin
Nemesis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,293 Elo+
Party 2
Team Averages
Level 27
1,345 SR
1,242 Elo+

VS

Team Averages
Level 40
1,391 SR
1,148 Elo+
Sol
Sol
Aktalia
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,110 Elo+
Party 1
Da Ji
Da Ji
J SiIva
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 42L
1,173 Elo+
Party 1
Cernunnos
Cernunnos
luisversh99
Cernunnos
Level 84
God Stats
34W - 44L
1,172 SR
Queue Stats
136W - 187L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BOSSF150
Fenrir
13
8 / 9 / 10
11,409
761
9,192
13,170
4,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
EpicMusicMan
Bakasura
13
7 / 8 / 12
11,869
791
8,661
16,014
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
OutTrappin
Nemesis
14
9 / 6 / 9
12,503
834
15,422
15,634
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
3 / 4 / 12
10,342
689
6,013
8,352
2,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
J SiIva
Da Ji
12
9 / 11 / 8
11,904
794
12,932
15,678
5,767
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
luisversh99
Cernunnos
14
10 / 9 / 9
12,245
816
12,565
15,413
5,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
24
Kills
22
23
Deaths
24
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
3
4
12
2.25
W
Fenrir
BOSSF150
Fenrir
8
9
10
1.44
W
Bakasura
EpicMusicMan
Bakasura
7
8
12
1.63
L
Da Ji
J SiIva
Da Ji
9
11
8
1.18
W
Nemesis
OutTrappin
Nemesis
9
6
9
2.25
L
Cernunnos
luisversh99
Cernunnos
10
9
9
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,275
Damage
31,510
44,818
Taken
39,443
16,052
Mitigated
13,600
10,219
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,013
1,868
0
1,325
8,352
2,177
351
0
8,117
20,161
0
W
Fenrir
BOSSF150
Fenrir
9,192
1,319
394
863
13,170
4,959
37
2,313
10,857
0
15,716
W
Bakasura
EpicMusicMan
Bakasura
8,661
6,244
754
4,684
16,014
5,669
567
1,848
14,166
0
27,870
L
Da Ji
J SiIva
Da Ji
12,932
3,682
0
1,953
15,678
5,767
84
16
15,281
0
31,963
W
Nemesis
OutTrappin
Nemesis
15,422
8,284
576
2,948
15,634
5,424
386
1,928
13,706
0
40,486
L
Cernunnos
luisversh99
Cernunnos
12,565
7,115
439
824
15,413
5,656
808
12
15,197
0
36,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
34,491
135
Minions Killed
129
0
Camps Cleared
0
772,213
Distance Traveled
627,069
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,342
689
38
3
0
214,477
0
W
Fenrir
11,409
761
13
1
0
220,914
2
W
Bakasura
11,869
791
75
5
0
257,249
0
L
Da Ji
11,904
794
35
2
0
206,848
1
W
Nemesis
12,503
834
47
3
0
294,050
0
L
Cernunnos
12,245
816
56
4
0
205,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role