Player Matchup

Sun Wukong
Sun Wukong
Das_CrEaMy_Nut
Sun Wukong
Level 13
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 2L
1,830 Elo+
Party 1
Poseidon
Poseidon
WastingSphere
Poseidon
Level 7
God Stats
10W - 4L
1,500 SR
Queue Stats
310W - 171L
1,710 Elo+
Party 1
Loki
Loki
XxUrButtMyNutxX
Loki
Level 4
God Stats
1W - 0L
1,702 SR
Queue Stats
4W - 2L
1,830 Elo+
Party 1
Team Averages
Level 8
1,633 SR
1,790 Elo+

VS

Team Averages
Level 8
1,577 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 8
God Stats
3W - 3L
1,643 SR
Queue Stats
9W - 10L
1,525 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Solo
Zeus
Zeus
Keyz-Almighty
Zeus
Level 8
God Stats
22W - 16L
1,587 SR
Queue Stats
53W - 61L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Das_CrEaMy_Nut
Sun Wukong
15
6 / 1 / 8
12,323
822
6,145
11,796
4,472
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
WastingSphere
Poseidon
13
6 / 5 / 10
11,689
779
11,346
12,215
3,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
9 / 7 / 4
11,752
783
6,865
10,623
3,191
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 5 / 2
8,010
534
1,289
4,115
1,348
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
14
4 / 10 / 9
12,018
801
6,285
13,639
4,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 6 / 4
12,793
853
13,263
10,568
3,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
21
Kills
13
13
Deaths
21
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
2
0.2
L
Artemis
 
Artemis
4
10
9
0.85
W
Sun Wukong
Das_CrEaMy_Nut
Sun Wukong
6
1
8
10
L
9
6
4
1.83
W
Poseidon
WastingSphere
Poseidon
6
5
10
2.2
W
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,356
Damage
20,837
34,634
Taken
28,322
11,114
Mitigated
8,978
8,326
Healing
834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,289
146
0
37
4,115
1,348
120
1,439
2,676
10,437
0
L
Artemis
 
Artemis
6,285
1,093
0
50
13,639
4,473
0
5,625
8,014
0
32,887
W
Sun Wukong
Das_CrEaMy_Nut
Sun Wukong
6,145
760
0
3,647
11,796
4,472
529
4,850
6,946
0
54,603
L
13,263
1,220
109
638
10,568
3,157
0
4,306
6,262
37,948
0
W
Poseidon
WastingSphere
Poseidon
11,346
1,624
0
3,731
12,215
3,451
798
4,691
7,524
46,376
0
W
6,865
2,397
0
948
10,623
3,191
0
5,079
5,544
0
33,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
32,821
199
Minions Killed
124
0
Camps Cleared
0
733,830
Distance Traveled
469,590
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,010
534
14
1
0
85,771
0
L
Artemis
12,018
801
62
4
0
200,925
0
W
Sun Wukong
12,323
822
82
5
0
270,923
1
L
Zeus
12,793
853
48
3
0
182,894
3
W
Poseidon
11,689
779
71
5
0
243,477
0
W
Loki
11,752
783
46
3
0
219,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role