Player Matchup

Zeus
Zeus
AsBenji_
Zeus
Level 127
God Stats
2W - 4L
1,285 SR
Queue Stats
182W - 109L
1,566 Elo+
Party 1
Fenrir
Fenrir
GitanOfLegend
Fenrir
Level 155
God Stats
7W - 7L
1,543 SR
Queue Stats
312W - 173L
1,779 Elo+
Party 1
Ne Zha
Ne Zha
Perturb97
Ne Zha
Level 144
God Stats
2W - 2L
1,561 SR
Queue Stats
252W - 162L
1,598 Elo+
Party 1
Team Averages
Level 142
1,463 SR
1,648 Elo+

VS

Team Averages
Level 127
1,425 SR
1,657 Elo+
Ra
Ra
LoGiK Luce
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Athena
Athena
Lord_guntter
Athena
Level 67
God Stats
1W - 5L
1,275 SR
Queue Stats
79W - 97L
1,655 Elo+
Solo
Fenrir
Fenrir
lMunchie
Fenrir
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 8 / 7
16,384
630
32,742
16,737
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 9
15,794
607
11,243
28,334
28,399
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Perturb97
Ne Zha
18
5 / 3 / 9
16,800
646
20,166
21,814
17,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
17,326
666
20,138
24,000
9,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
16
5 / 5 / 10
16,708
643
12,251
31,571
33,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
lMunchie
Fenrir
16
5 / 7 / 5
16,459
633
21,533
27,057
19,810
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
16
Kills
15
15
Deaths
17
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
7
8
7
1.31
L
4
4
9
2.13
W
5
5
6
1.6
W
Athena
5
5
10
2
L
Ne Zha
Perturb97
Ne Zha
5
3
9
3.17
W
Fenrir
lMunchie
Fenrir
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,151
Damage
53,922
66,885
Taken
82,628
50,767
Mitigated
62,673
15,860
Healing
25,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
32,742
2,430
378
2,654
16,737
4,803
1,329
8,121
8,616
75,126
0
L
11,243
4,311
0
5,897
28,334
28,399
713
14,316
14,018
0
31,429
W
20,138
754
8,337
8,528
24,000
9,745
1,394
9,076
14,924
129,230
0
W
Athena
12,251
1,885
75
1,867
31,571
33,118
59
13,686
17,885
44,385
0
L
Ne Zha
Perturb97
Ne Zha
20,166
7,005
0
6,931
21,814
17,565
582
10,249
11,565
0
119,221
W
Fenrir
lMunchie
Fenrir
21,533
7,412
0
6,519
27,057
19,810
1,198
10,547
16,510
0
81,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,978
Gold Earned
50,493
302
Minions Killed
336
0
Camps Cleared
0
1,368,452
Distance Traveled
1,388,826
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,384
630
89
3
0
403,538
4
L
Fenrir
15,794
607
49
2
0
495,551
8
W
Ra
17,326
666
196
8
0
451,396
7
W
Athena
16,708
643
46
2
0
487,056
4
L
Ne Zha
16,800
646
164
6
0
469,363
5
W
Fenrir
16,459
633
94
4
0
450,374
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role