Player Matchup

Sol
Sol
Bronze III
DecayedPixel
Sol
Bronze III
Level 101
God Stats
7W - 6L
1,506 SR
Queue Stats
16W - 12L
938 MMR
Party 1
Cupid
Cupid
Silver III
GhOsT x009x
Cupid
Silver III
Level 123
God Stats
16W - 14L
1,556 SR
Queue Stats
64W - 53L
1,419 MMR
Party 1
Chang'e
Chang'e
Silver III
xMURDERx101
Chang'e
Silver III
Level 124
God Stats
2W - 3L
1,624 SR
Queue Stats
69W - 65L
1,419 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,562 SR
1,259 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,558 SR
1,258 MMR
Scylla
Scylla
Bronze I
BTR resort
Scylla
Bronze I
Level 89
God Stats
3W - 1L
1,639 SR
Queue Stats
24W - 31L
1,263 MMR
Solo
Hachiman
Hachiman
Silver IV
SoupiestTulip86
Hachiman
Silver IV
Level 43
God Stats
12W - 13L
1,500 SR
Queue Stats
305W - 372L
1,251 MMR
Solo
Ymir
Ymir
Silver I
Yonko Bailey
Ymir
Silver I
Level 107
God Stats
5W - 2L
1,536 SR
Queue Stats
38W - 46L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
12,199
530
13,243
15,050
3,209
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 7 / 1
14,469
629
21,092
20,423
5,643
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
xMURDERx101
Chang'e
14
1 / 6 / 7
13,402
583
13,092
26,261
11,918
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
BacchusKukulkanChaacKumbhakarnaHeimdallr

VS

Bans
YemojaArtemisKing ArthurMedusaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BTR resort
Scylla
16
10 / 2 / 7
16,212
705
29,572
21,511
7,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
16
5 / 1 / 7
14,899
648
13,659
18,029
7,139
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 6 / 9
14,421
627
6,961
24,592
29,245
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
18
18
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
BTR resort
Scylla
10
2
7
6.75
L
0
5
4
0.4
L
6
7
1
0.93
W
Hachiman
5
1
7
8.5
W
3
6
9
1.25
L
Chang'e
xMURDERx101
Chang'e
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,427
Damage
50,192
61,734
Taken
64,132
20,770
Mitigated
43,958
27,528
Healing
23,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BTR resort
Scylla
29,572
1,173
0
12,536
21,511
7,574
1,377
11,933
9,578
103,703
0
L
13,243
711
1,596
2,538
15,050
3,209
0
11,327
3,723
48,839
0
L
21,092
10,371
1,738
4,374
20,423
5,643
0
14,255
6,168
0
71,185
W
Hachiman
13,659
5,325
891
5,490
18,029
7,139
2,503
7,468
10,561
0
76,451
W
6,961
116
624
3,525
24,592
29,245
148
7,252
17,340
44,803
0
L
Chang'e
xMURDERx101
Chang'e
13,092
446
5,845
11,437
26,261
11,918
0
11,013
15,248
51,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
45,532
225
Minions Killed
289
0
Camps Cleared
0
1,279,786
Distance Traveled
1,158,424
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,212
705
98
4
0
420,519
3
L
Sol
12,199
530
68
3
0
400,338
6
L
Cupid
14,469
629
105
5
0
399,473
7
W
Hachiman
14,899
648
116
5
0
381,709
0
W
Ymir
14,421
627
75
3
0
356,196
4
L
Chang'e
13,402
583
52
2
0
479,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role