Player Matchup

Arachne
Arachne
 
Arachne
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FlammeZackYT
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Freya
Freya
TaKroZ Gmply
Freya
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 51L
1,405 Elo+
Party 2
Serqet
Serqet
ThaThrill808
Serqet
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Chaac
Chaac
hades gameplays
Chaac
Level 25
God Stats
21W - 12L
1,695 SR
Queue Stats
94W - 112L
1,454 Elo+
Party 2
Team Averages
Level 19
1,539 SR
1,472 Elo+

VS

Team Averages
Level 21
1,491 SR
1,414 Elo+
Sol
Sol
 
Sol
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 25
God Stats
9W - 7L
1,511 SR
Queue Stats
11W - 19L
1,174 Elo+
Party 1
Sobek
Sobek
Marchyme
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,680 Elo+
Solo
Artemis
Artemis
PLAYAGIRL22
Artemis
Level 21
God Stats
57W - 61L
1,393 SR
Queue Stats
57W - 61L
1,321 Elo+
Solo
Cerberus
Cerberus
PulsePsycho87
Cerberus
Level 28
God Stats
14W - 10L
1,549 SR
Queue Stats
91W - 93L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
7 / 14 / 4
13,689
1,053
18,868
32,683
17,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 12 / 4
10,546
811
1,996
17,971
9,591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

19
2 / 9 / 4
12,304
946
11,713
24,476
8,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
18
1 / 8 / 6
11,976
921
9,277
18,939
6,900
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
4 / 8 / 2
12,445
957
17,062
28,825
15,225
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
5 / 5 / 11
11,780
906
15,927
10,275
2,361
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
20
5 / 0 / 31
14,836
1,141
21,065
18,598
25,785
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Marchyme
Sobek
15
1 / 2 / 4
10,334
795
98
2,088
1,048
Artemis
PLAYAGIRL22
Artemis
20
20 / 5 / 16
16,075
1,237
39,526
9,870
3,617
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
PulsePsycho87
Cerberus
20
19 / 2 / 25
17,323
1,333
29,980
21,613
28,515
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
137
14
Kills
50
51
Deaths
14
20
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
14
4
0.64
W
Sol
 
Sol
5
5
11
2.1
W
Sun Wukong
 
Sun Wukong
5
0
31
20.5
L
0
12
4
0.17
W
Sobek
Marchyme
Sobek
1
2
4
1.5
W
Artemis
PLAYAGIRL22
Artemis
20
5
16
5.6
W
Cerberus
PulsePsycho87
Cerberus
19
2
25
15.75
L
2
9
4
0.44
L
Serqet
1
8
6
0.5
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,916
Damage
106,596
122,894
Taken
62,444
57,089
Mitigated
61,326
19,142
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
18,868
15,665
0
7,350
32,683
17,367
0
13,782
18,901
0
45,559
W
Sol
 
Sol
15,927
4,444
0
1,508
10,275
2,361
0
1,842
8,155
32,404
0
W
Sun Wukong
 
Sun Wukong
21,065
4,973
0
2,341
18,598
25,785
0
5,314
13,284
0
48,884
L
1,996
461
0
552
17,971
9,591
0
3,850
14,121
12,666
0
W
Sobek
Marchyme
Sobek
98
98
0
0
2,088
1,048
0
348
1,740
576
0
W
Artemis
PLAYAGIRL22
Artemis
39,526
24,346
0
0
9,870
3,617
0
2,453
7,183
0
68,454
W
Cerberus
PulsePsycho87
Cerberus
29,980
2,955
645
6,969
21,613
28,515
0
3,752
17,173
59,559
0
L
11,713
5,499
0
4,123
24,476
8,006
0
9,260
15,216
24,376
0
L
Serqet
9,277
3,419
0
611
18,939
6,900
0
7,596
11,343
0
19,025
L
17,062
7,335
0
6,506
28,825
15,225
0
11,517
17,308
0
51,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,960
Gold Earned
70,348
196
Minions Killed
282
7
Camps Cleared
2
939,318
Distance Traveled
793,497
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,689
1,053
41
3
6
196,100
0
W
Sol
11,780
906
46
4
0
132,796
4
W
Sun Wukong
14,836
1,141
55
4
1
228,394
0
L
Sobek
10,546
811
19
1
0
139,905
2
W
Sobek
10,334
795
1
0
0
40,292
2
W
Artemis
16,075
1,237
86
7
0
147,013
2
W
Cerberus
17,323
1,333
94
7
1
245,002
0
L
Freya
12,304
946
31
2
0
187,453
1
L
Serqet
11,976
921
22
2
1
207,087
0
L
Chaac
12,445
957
83
6
0
208,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role