Player Matchup

Bacchus
Bacchus
RedwolfBarnes
Bacchus
Level 15
God Stats
2W - 5L
1,677 SR
Queue Stats
54W - 40L
1,393 Elo+
Solo
Thor
Thor
puffycombs232377
Thor
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 124L
1,314 Elo+
Party 1
Sol
Sol
rey123_awsome
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,559 SR
1,402 Elo+

VS

Team Averages
Level 38
1,389 SR
1,353 Elo+
Camazotz
Camazotz
 
Camazotz
Level 24
God Stats
3W - 0L
1,293 SR
Queue Stats
22W - 29L
1,269 Elo+
Solo
Vamana
Vamana
JIMMY_NO_JIMMY
Vamana
Level 60
God Stats
2W - 1L
1,551 SR
Queue Stats
22W - 26L
1,479 Elo+
Party 2
Scylla
Scylla
Reality XVII
Scylla
Level 29
God Stats
16W - 14L
1,324 SR
Queue Stats
28W - 28L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
0 / 3 / 1
6,229
566
4,134
11,897
10,231
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
1 / 5 / 0
6,312
574
1,877
8,377
2,712
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
5,824
529
662
6,030
1,703
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
5 / 0 / 3
8,235
749
7,944
8,296
7,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 1 / 5
7,030
639
3,330
7,367
7,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
7 / 0 / 5
8,317
756
9,858
2,929
874
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
0
3
6.5
W
0
1
5
2.5
W
Scylla
7
0
5
9.5
L
Bacchus
0
3
1
0.17
L
1
5
0
0.2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,673
Damage
21,132
26,304
Taken
18,592
14,646
Mitigated
15,431
675
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
7,944
2,491
750
5,119
8,296
7,186
263
2,441
5,855
0
26,147
W
3,330
1,204
0
1,665
7,367
7,371
476
1,515
5,852
0
23,871
W
Scylla
9,858
766
790
822
2,929
874
610
892
2,037
26,780
0
L
Bacchus
4,134
429
0
0
11,897
10,231
0
4,640
7,257
15,308
0
L
1,877
502
0
50
8,377
2,712
0
2,746
5,631
0
6,837
L
662
407
0
625
6,030
1,703
0
2,480
3,550
4,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,365
Gold Earned
23,582
36
Minions Killed
118
0
Camps Cleared
0
510,663
Distance Traveled
573,033
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,235
749
39
4
0
189,878
0
W
Vamana
7,030
639
35
3
0
190,568
0
W
Scylla
8,317
756
44
4
0
192,587
4
L
Bacchus
6,229
566
20
2
0
195,503
0
L
Thor
6,312
574
11
1
0
160,930
2
L
Sol
5,824
529
5
0
0
154,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role