Player Matchup

Yemoja
Yemoja
Gold II
GrilledCheese4U
Yemoja
Gold II
Level 116
God Stats
9W - 4L
1,801 SR
Queue Stats
46W - 44L
1,589 MMR
Party 2
Scylla
Scylla
Platinum II
Hoosier_Daddy777
Scylla
Platinum II
Level 129
God Stats
8W - 6L
1,637 SR
Queue Stats
44W - 33L
1,921 MMR
Party 2
Hachiman
Hachiman
Gold II
Steady Crush
Hachiman
Gold II
Level 153
God Stats
11W - 4L
1,813 SR
Queue Stats
48W - 42L
1,596 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,750 SR
1,702 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,779 SR
1,688 MMR
Chang'e
Chang'e
Gold I
HK Psycho
Chang'e
Gold I
Level 124
God Stats
7W - 3L
1,923 SR
Queue Stats
74W - 79L
1,683 MMR
Solo
Tyr
Tyr
Platinum III
Headhunter283494
Tyr
Platinum III
Level 140
God Stats
29W - 32L
1,785 SR
Queue Stats
271W - 264L
1,744 MMR
Party 1
Cerberus
Cerberus
Gold II
Papa_Boar
Cerberus
Gold II
Level 109
God Stats
68W - 50L
1,630 SR
Queue Stats
426W - 387L
1,637 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 12
14,831
674
11,830
21,464
15,256
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 6 / 7
14,474
658
12,894
21,776
11,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Steady Crush
Hachiman
16
9 / 11 / 8
15,671
712
26,759
25,918
9,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
VulcanBacchusHeimdallrKumbhakarnaBastet

VS

Bans
KukulkanSkadiAnubisMedusaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HK Psycho
Chang'e
17
7 / 8 / 12
15,818
719
20,370
25,497
5,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
9 / 7 / 7
15,156
689
15,979
19,932
15,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Papa_Boar
Cerberus
17
7 / 5 / 11
15,620
710
17,311
24,889
22,608
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
53
20
Kills
23
23
Deaths
20
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
6
12
1.67
W
Chang'e
HK Psycho
Chang'e
7
8
12
1.63
W
9
7
7
1.79
L
7
6
7
1.75
W
Cerberus
Papa_Boar
Cerberus
7
5
11
2.5
L
Hachiman
Steady Crush
Hachiman
9
11
8
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,483
Damage
53,660
69,158
Taken
70,318
36,369
Mitigated
43,390
19,494
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,830
1,517
3,095
4,180
21,464
15,256
875
11,270
10,194
45,653
0
W
Chang'e
HK Psycho
Chang'e
20,370
941
5,752
11,984
25,497
5,031
1,821
9,626
15,871
66,253
0
W
15,979
2,059
0
2,225
19,932
15,751
522
7,389
12,543
0
46,384
L
12,894
807
0
4,792
21,776
11,617
400
13,031
8,745
51,729
0
W
Cerberus
Papa_Boar
Cerberus
17,311
257
0
2,981
24,889
22,608
636
7,772
17,117
62,337
1,484
L
Hachiman
Steady Crush
Hachiman
26,759
17,071
0
7,427
25,918
9,496
1,153
12,759
13,159
0
79,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
46,594
217
Minions Killed
271
0
Camps Cleared
0
1,043,157
Distance Traveled
1,086,124
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,831
674
52
2
0
360,285
1
W
Chang'e
15,818
719
76
3
0
325,370
3
W
Tyr
15,156
689
61
3
0
371,823
7
L
Scylla
14,474
658
73
3
0
376,749
2
W
Cerberus
15,620
710
134
6
0
388,931
1
L
Hachiman
15,671
712
92
4
0
306,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role