Player Matchup

King Arthur
King Arthur
Silver III
asatro14
King Arthur
Silver III
Level 121
God Stats
7W - 4L
1,713 SR
Queue Stats
76W - 67L
1,166 MMR
Party 1
Bacchus
Bacchus
Gold I
asatru-13
Bacchus
Gold I
Level 136
God Stats
26W - 24L
1,776 SR
Queue Stats
83W - 88L
1,574 MMR
Party 1
Ra
Ra
Silver III
vfrbachem11
Ra
Silver III
Level 125
God Stats
5W - 22L
1,268 SR
Queue Stats
160W - 242L
1,086 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,586 SR
1,275 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 69
1,560 SR
1,232 MMR
Kali
Kali
Bronze III
BlitoRakGR
Kali
Bronze III
Level 35
God Stats
3W - 5L
1,626 SR
Queue Stats
3W - 10L
1,145 MMR
Solo
Xing Tian
Xing Tian
Silver IV
TonySaji
Xing Tian
Silver IV
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,273 MMR
Solo
Merlin
Merlin
Bronze III
Xpablito97X
Merlin
Bronze III
Level 47
God Stats
2W - 1L
1,554 SR
Queue Stats
10W - 16L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
asatro14
King Arthur
16
7 / 5 / 3
16,120
620
27,939
28,205
36,968
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
asatru-13
Bacchus
16
2 / 2 / 4
14,925
574
10,754
25,187
40,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 15 / 1
14,073
541
11,619
23,425
7,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ChaacKukulkanZeusScyllaKumbhakarna

VS

Bans
PoseidonHeimdallrOdinMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
15,550
598
12,615
22,859
10,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
TonySaji
Xing Tian
15
2 / 6 / 18
16,737
644
13,450
29,907
40,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
19
18 / 3 / 4
18,716
720
35,776
13,246
6,090
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
11
Kills
22
22
Deaths
12
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Xing Tian
TonySaji
Xing Tian
2
6
18
1.83
W
Merlin
18
3
4
6.67
L
King Arthur
asatro14
King Arthur
7
5
3
1.7
L
Bacchus
asatru-13
Bacchus
2
2
4
2
L
2
15
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,312
Damage
61,841
76,817
Taken
66,012
84,475
Mitigated
57,167
23,182
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,615
5,400
0
10,700
22,859
10,617
1,021
9,321
13,370
0
68,486
W
Xing Tian
TonySaji
Xing Tian
13,450
1,228
0
2,590
29,907
40,460
367
8,745
21,162
38,301
0
W
Merlin
35,776
2,004
0
4,814
13,246
6,090
1,396
4,447
8,595
116,402
0
L
King Arthur
asatro14
King Arthur
27,939
3,679
0
6,285
28,205
36,968
203
16,791
11,414
0
87,656
L
Bacchus
asatru-13
Bacchus
10,754
848
1,438
6,329
25,187
40,386
651
15,962
9,225
35,692
0
L
11,619
478
3,461
5,669
23,425
7,121
0
16,538
6,887
69,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,118
Gold Earned
51,003
232
Minions Killed
301
0
Camps Cleared
0
1,311,889
Distance Traveled
1,394,209
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,550
598
91
4
0
541,869
7
W
Xing Tian
16,737
644
33
1
0
416,528
7
W
Merlin
18,716
720
177
7
0
435,812
6
L
King Arthur
16,120
620
93
4
0
466,257
4
L
Bacchus
14,925
574
52
2
0
508,126
7
L
Ra
14,073
541
87
3
0
337,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role