Player Matchup

Neith
Neith
 
Neith
Level 11
God Stats
0W - 4L
1,270 SR
Queue Stats
1W - 6L
1,326 Elo+
Solo
Cernunnos
Cernunnos
T1NY RICK C137
Cernunnos
Level 8
God Stats
0W - 3L
1,251 SR
Queue Stats
337W - 324L
1,091 Elo+
Solo
Sobek
Sobek
TheGenericGinger
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Olorun
Olorun
UnspokenTurtle2
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 57L
1,301 Elo+
Solo
Kukulkan
Kukulkan
luquinhas-geuson
Kukulkan
Level 17
God Stats
0W - 1L
1,205 SR
Queue Stats
9W - 22L
1,107 Elo+
Solo
Team Averages
Level 15
1,345 SR
1,265 Elo+

VS

Team Averages
Level 26
1,369 SR
1,338 Elo+
Olorun
Olorun
 
Olorun
Level 21
God Stats
21W - 34L
1,242 SR
Queue Stats
60W - 80L
1,199 Elo+
Solo
Ganesha
Ganesha
Kingbeast1001
Ganesha
Level 29
God Stats
5W - 4L
1,301 SR
Queue Stats
566W - 603L
1,189 Elo+
Solo
Neith
Neith
SeanBomb05
Neith
Level 19
God Stats
6W - 3L
1,613 SR
Queue Stats
132W - 102L
1,374 Elo+
Solo
Thor
Thor
finnfodis22
Thor
Level 18
God Stats
4W - 6L
1,192 SR
Queue Stats
4W - 6L
1,300 Elo+
Party 1
Hercules
Hercules
josedaora2
Hercules
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 0 / 0
9,409
724
292
220
72
Cernunnos
T1NY RICK C137
Cernunnos
19
9 / 12 / 2
14,118
1,086
26,944
25,464
7,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 2 / 1
9,880
760
1,060
4,028
3,649
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 2 / 2
10,273
790
3,606
9,933
3,301
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 13 / 6
12,282
945
16,311
20,767
7,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
4 / 6 / 11
11,897
915
8,419
12,601
4,758
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
20
0 / 1 / 21
12,176
937
8,382
12,584
5,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
20
17 / 2 / 8
14,485
1,114
26,009
10,989
4,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
1 / 2 / 12
11,112
855
3,287
8,015
4,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
josedaora2
Hercules
20
7 / 0 / 10
13,573
1,044
9,655
10,874
6,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
11
Kills
29
29
Deaths
11
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Olorun
 
Olorun
4
6
11
1.58
W
Ganesha
0
1
21
10.5
W
Neith
17
2
8
10.5
L
Cernunnos
T1NY RICK C137
Cernunnos
9
12
2
0.83
L
0
2
1
0.25
L
1
2
2
1
W
1
2
12
3.5
W
Hercules
josedaora2
Hercules
7
0
10
12
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,213
Damage
55,752
60,412
Taken
55,063
22,014
Mitigated
25,554
919
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
292
292
0
0
220
72
0
220
0
0
409
W
Olorun
 
Olorun
8,419
5,068
940
1,480
12,601
4,758
0
4,249
8,352
25,627
0
W
Ganesha
8,382
497
0
520
12,584
5,472
0
4,328
8,256
20,256
0
W
Neith
26,009
16,523
0
2,378
10,989
4,207
0
4,239
6,750
0
49,120
L
Cernunnos
T1NY RICK C137
Cernunnos
26,944
12,156
0
603
25,464
7,494
0
9,009
16,455
0
49,334
L
1,060
104
0
0
4,028
3,649
0
1,586
2,442
2,448
0
L
3,606
1,299
38
278
9,933
3,301
0
900
9,033
7,338
0
W
3,287
127
0
393
8,015
4,519
0
4,907
3,108
0
5,923
W
Hercules
josedaora2
Hercules
9,655
1,052
0
1,370
10,874
6,598
0
3,254
7,620
0
51,005
L
16,311
1,436
0
0
20,767
7,498
0
5,086
15,681
51,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,962
Gold Earned
63,243
151
Minions Killed
245
4
Camps Cleared
1
592,023
Distance Traveled
1,076,644
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,409
724
0
0
0
13,317
0
W
Olorun
11,897
915
26
2
0
158,576
0
W
Ganesha
12,176
937
7
1
0
199,481
1
W
Neith
14,485
1,114
68
5
0
229,301
0
L
Cernunnos
14,118
1,086
63
5
3
196,157
2
L
Sobek
9,880
760
2
0
1
63,894
0
L
Olorun
10,273
790
6
0
0
138,590
0
W
Thor
11,112
855
20
2
1
207,172
0
W
Hercules
13,573
1,044
124
10
0
282,114
0
L
Kukulkan
12,282
945
80
6
0
180,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role