Player Matchup

Bacchus
Bacchus
Silver IV
JaffaMan560
Bacchus
Silver IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,266 MMR
Party 1
Discordia
Discordia
Silver I
lil Hryx
Discordia
Silver I
Level 83
God Stats
4W - 3L
1,669 SR
Queue Stats
41W - 35L
1,355 MMR
Party 1
Hou Yi
Hou Yi
Silver V
ltz Swae
Hou Yi
Silver V
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,135 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 84
1,556 SR
1,252 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,442 SR
1,172 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze I
TboneBenz
Ah Muzen Cab
Bronze I
Level 49
God Stats
0W - 2L
1,286 SR
Queue Stats
26W - 25L
1,102 MMR
Party 2
Yemoja
Yemoja
Silver I
blazeitup-31
Yemoja
Silver I
Level 118
God Stats
1W - 1L
1,285 SR
Queue Stats
216W - 227L
1,412 MMR
Party 2
Awilix
Awilix
Bronze II
hanagn04
Awilix
Bronze II
Level 63
God Stats
0W - 2L
1,754 SR
Queue Stats
32W - 38L
1,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JaffaMan560
Bacchus
16
3 / 8 / 10
17,191
614
19,773
28,201
41,310
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
lil Hryx
Discordia
20
15 / 2 / 6
20,552
734
24,569
20,753
7,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
ltz Swae
Hou Yi
17
3 / 10 / 8
17,202
614
24,081
22,622
7,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ZeusHeimdallrKumbhakarnaOdinChaac

VS

Bans
BastetPoseidonMedusaKukulkanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
TboneBenz
Ah Muzen Cab
17
7 / 8 / 6
17,221
615
21,387
27,398
9,897
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
17
3 / 7 / 13
17,768
635
18,859
29,974
26,679
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
hanagn04
Awilix
18
10 / 6 / 6
18,686
667
21,163
28,156
13,160
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
21
Kills
20
20
Deaths
21
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JaffaMan560
Bacchus
3
8
10
1
L
Ah Muzen Cab
TboneBenz
Ah Muzen Cab
7
8
6
1.25
L
Yemoja
3
7
13
1.36
L
Awilix
hanagn04
Awilix
10
6
6
2.17
W
Discordia
lil Hryx
Discordia
15
2
6
9
W
Hou Yi
ltz Swae
Hou Yi
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,423
Damage
61,409
71,576
Taken
85,528
56,895
Mitigated
49,736
7,058
Healing
21,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JaffaMan560
Bacchus
19,773
1,776
0
310
28,201
41,310
313
4,595
23,606
39,741
1,248
L
Ah Muzen Cab
TboneBenz
Ah Muzen Cab
21,387
12,302
879
12,926
27,398
9,897
1,718
16,529
10,869
0
94,149
L
Yemoja
18,859
1,421
1,219
2,674
29,974
26,679
148
14,696
15,278
69,330
0
L
Awilix
hanagn04
Awilix
21,163
7,963
0
4,211
28,156
13,160
441
12,383
15,773
0
102,370
W
Discordia
lil Hryx
Discordia
24,569
1,399
0
4,667
20,753
7,833
1,314
7,677
13,076
102,647
0
W
Hou Yi
ltz Swae
Hou Yi
24,081
11,358
0
2,081
22,622
7,752
2,553
6,943
15,679
0
89,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,945
Gold Earned
53,675
318
Minions Killed
343
0
Camps Cleared
0
1,390,546
Distance Traveled
1,507,350
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
17,191
614
36
1
0
449,515
1
L
Ah Muzen Cab
17,221
615
136
5
0
460,811
4
L
Yemoja
17,768
635
83
3
0
496,318
4
L
Awilix
18,686
667
124
4
0
550,221
21
W
Discordia
20,552
734
168
6
0
493,056
3
W
Hou Yi
17,202
614
114
4
0
447,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role