Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
ImBerTon
Hachiman
Silver II
Level 116
God Stats
5W - 9L
1,523 SR
Queue Stats
278W - 295L
1,192 MMR
Solo
Hercules
Hercules
Silver II
JacintoPaton
Hercules
Silver II
Level 64
God Stats
19W - 22L
1,829 SR
Queue Stats
396W - 376L
1,179 MMR
Solo
Ymir
Ymir
Gold V
Smitekingen
Ymir
Gold V
Level 127
God Stats
12W - 6L
1,967 SR
Queue Stats
77W - 78L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,664 SR
1,315 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,497 SR
1,216 MMR
Heimdallr
Heimdallr
Silver III
Arokko
Heimdallr
Silver III
Level 156
God Stats
5W - 12L
1,537 SR
Queue Stats
216W - 227L
1,352 MMR
Party 1
Bellona
Bellona
Bronze I
OPSmurf77
Bellona
Bronze I
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,153 MMR
Solo
Serqet
Serqet
Bronze III
R3dV1p3r
Serqet
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,210 MMR
Solo
Nu Wa
Nu Wa
Silver I
RaksaszaJerra
Nu Wa
Silver I
Level 160
God Stats
174W - 131L
1,450 SR
Queue Stats
379W - 359L
1,199 MMR
Solo
Terra
Terra
Silver III
verbus
Terra
Silver III
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
202W - 188L
1,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 5 / 6
16,531
551
18,453
20,988
8,044
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
20
4 / 7 / 14
15,361
512
17,289
27,590
15,806
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
ImBerTon
Hachiman
20
8 / 3 / 7
15,499
517
17,549
20,012
8,637
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
JacintoPaton
Hercules
20
5 / 5 / 4
15,175
506
20,699
32,422
43,983
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 3 / 15
16,284
543
17,016
34,033
36,291
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
OdinBastetEsetDa JiThor

VS

Bans
AnhurJing WeiPersephoneNe ZhaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arokko
Heimdallr
20
3 / 8 / 4
14,235
475
22,086
23,557
12,008
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
OPSmurf77
Bellona
20
1 / 3 / 8
13,721
457
13,746
22,113
32,546
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serqet
R3dV1p3r
Serqet
20
7 / 4 / 4
16,462
549
15,414
17,416
9,184
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 6 / 7
15,947
532
41,350
21,146
9,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
verbus
Terra
20
3 / 6 / 11
14,856
495
19,557
31,025
37,337
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
57
27
Kills
23
23
Deaths
27
46
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
5
6
1.6
W
Fenrir
 
Fenrir
4
7
14
1.57
L
Heimdallr
Arokko
Heimdallr
3
8
4
0.63
W
Hachiman
ImBerTon
Hachiman
8
3
7
3.83
W
Hercules
JacintoPaton
Hercules
5
5
4
1.4
L
Bellona
OPSmurf77
Bellona
1
3
8
1.67
L
Serqet
R3dV1p3r
Serqet
7
4
4
2.25
L
9
6
7
2.08
W
5
3
15
4.17
L
Terra
verbus
Terra
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,006
Damage
112,153
135,045
Taken
115,257
112,761
Mitigated
100,081
37,481
Healing
28,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
18,453
1,454
0
1,382
20,988
8,044
1,739
13,039
7,504
153,332
0
W
Fenrir
 
Fenrir
17,289
5,560
0
10,091
27,590
15,806
2,070
8,788
17,315
0
97,237
L
Heimdallr
Arokko
Heimdallr
22,086
15,031
0
4,377
23,557
12,008
3,569
7,578
15,979
0
107,741
W
Hachiman
ImBerTon
Hachiman
17,549
10,668
0
8,873
20,012
8,637
3,618
10,623
9,386
0
118,059
W
Hercules
JacintoPaton
Hercules
20,699
6,612
0
11,759
32,422
43,983
1,081
14,867
17,259
2,063
86,866
L
Bellona
OPSmurf77
Bellona
13,746
3,498
0
3,767
22,113
32,546
1,033
7,227
14,886
0
76,250
L
Serqet
R3dV1p3r
Serqet
15,414
3,909
0
5,414
17,416
9,184
654
5,482
11,934
97
147,342
L
41,350
7,751
4
4,743
21,146
9,006
1,873
7,238
13,908
139,059
0
W
17,016
3,322
0
5,376
34,033
36,291
454
13,998
19,366
71,507
0
L
Terra
verbus
Terra
19,557
904
3,806
6,441
31,025
37,337
0
11,560
19,465
63,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,850
Gold Earned
75,221
807
Minions Killed
742
0
Camps Cleared
0
2,909,387
Distance Traveled
2,827,066
48
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,531
551
274
9
0
546,584
19
W
Fenrir
15,361
512
139
5
0
622,190
7
L
Heimdallr
14,235
475
177
6
0
563,259
7
W
Hachiman
15,499
517
169
6
0
620,691
10
W
Hercules
15,175
506
150
5
0
549,090
8
L
Bellona
13,721
457
141
5
0
557,247
10
L
Serqet
16,462
549
185
6
0
668,417
9
L
Nu Wa
15,947
532
165
6
0
463,284
12
W
Ymir
16,284
543
75
3
0
570,832
4
L
Terra
14,856
495
74
2
0
574,859
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role