Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Silver II
I-Sovereign-l
Zeus
Silver II
Level 63
God Stats
0W - 3L
1,722 SR
Queue Stats
0W - 6L
1,393 MMR
Party 1
Ares
Ares
Bronze III
SloppierSpore54
Ares
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,314 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,574 SR
1,402 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,522 SR
1,313 MMR
Merlin
Merlin
Silver III
BSN GOLWIND
Merlin
Silver III
Level 123
God Stats
15W - 10L
1,644 SR
Queue Stats
45W - 43L
1,337 MMR
Solo
Neith
Neith
Silver II
Kyosame
Neith
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,303 MMR
Solo
Amaterasu
Amaterasu
Silver I
Reiju-D-Robin
Amaterasu
Silver I
Level 108
God Stats
6W - 5L
1,421 SR
Queue Stats
74W - 76L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 2 / 0
6,896
575
4,181
7,743
2,334
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 6 / 0
7,215
601
4,862
6,764
2,296
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 5 / 0
7,418
618
3,949
11,909
10,345
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ScyllaHeimdallrSkadiOdinSusano

VS

Bans
HeraBellonaMedusaFenrirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 0 / 3
7,195
600
2,637
1,792
402
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Kyosame
Neith
13
9 / 0 / 3
9,629
802
11,089
7,502
2,647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Reiju-D-Robin
Amaterasu
12
4 / 2 / 8
9,258
772
5,557
11,897
7,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
13
13
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
W
Merlin
0
0
3
1.5
L
1
6
0
0.17
W
Neith
Kyosame
Neith
9
0
3
10.5
W
Amaterasu
Reiju-D-Robin
Amaterasu
4
2
8
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,992
Damage
19,283
26,416
Taken
21,191
14,975
Mitigated
10,823
2,002
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,181
3,290
0
848
7,743
2,334
32
787
6,956
0
23,104
W
Merlin
2,637
92
0
762
1,792
402
618
255
1,537
14,324
0
L
4,862
491
525
629
6,764
2,296
0
363
6,401
19,648
0
W
Neith
Kyosame
Neith
11,089
4,865
0
2,743
7,502
2,647
1,500
3,557
3,945
0
51,926
W
Amaterasu
Reiju-D-Robin
Amaterasu
5,557
1,546
829
4,646
11,897
7,774
954
5,047
6,850
0
26,901
L
3,949
462
0
0
11,909
10,345
0
1,535
10,374
19,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,529
Gold Earned
26,082
116
Minions Killed
148
0
Camps Cleared
0
526,668
Distance Traveled
517,547
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,896
575
36
3
0
213,419
1
W
Merlin
7,195
600
20
2
0
80,119
0
L
Zeus
7,215
601
52
4
0
129,057
1
W
Neith
9,629
802
86
7
0
210,170
0
W
Amaterasu
9,258
772
42
4
0
227,258
0
L
Ares
7,418
618
28
2
0
184,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role