Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 13
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 11L
1,626 Elo+
Solo
Kumbhakarna
Kumbhakarna
LegendaryCube43
Kumbhakarna
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,479 Elo+
Party 1
Fenrir
Fenrir
Valek is God
Fenrir
Level 26
God Stats
4W - 6L
1,075 SR
Queue Stats
17W - 18L
1,479 Elo+
Party 1
Team Averages
Level 36
1,430 SR
1,528 Elo+

VS

Team Averages
Level 42
1,257 SR
1,487 Elo+
Chang'e
Chang'e
DaCooLGKiD
Chang'e
Level 85
God Stats
19W - 9L
1,161 SR
Queue Stats
88W - 110L
1,393 Elo+
Party 2
Medusa
Medusa
komiyoki
Medusa
Level 13
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 8L
1,454 Elo+
Party 2
Freya
Freya
v1nhqu4ng
Freya
Level 29
God Stats
7W - 4L
1,333 SR
Queue Stats
113W - 97L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
7 / 7 / 10
14,183
709
15,004
19,282
7,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
LegendaryCube43
Kumbhakarna
15
8 / 5 / 12
13,701
685
10,828
21,760
19,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fenrir
14
6 / 9 / 11
13,448
672
9,847
20,912
8,147
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaCooLGKiD
Chang'e
16
4 / 6 / 14
14,460
723
15,423
18,247
13,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
komiyoki
Medusa
15
3 / 8 / 11
13,702
685
12,987
15,338
6,078
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
v1nhqu4ng
Freya
16
13 / 7 / 5
15,708
785
20,711
16,343
6,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
21
Kills
20
21
Deaths
21
33
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
7
7
10
1.71
W
Chang'e
DaCooLGKiD
Chang'e
4
6
14
1.83
L
Kumbhakarna
LegendaryCube43
Kumbhakarna
8
5
12
2.8
L
Fenrir
6
9
11
1.28
W
Medusa
komiyoki
Medusa
3
8
11
1.06
W
Freya
v1nhqu4ng
Freya
13
7
5
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,679
Damage
49,121
61,954
Taken
49,928
34,832
Mitigated
26,317
8,160
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
15,004
10,684
0
4,435
19,282
7,067
942
12,273
7,009
0
68,075
W
Chang'e
DaCooLGKiD
Chang'e
15,423
696
3,336
7,491
18,247
13,859
960
4,699
13,548
50,211
0
L
Kumbhakarna
LegendaryCube43
Kumbhakarna
10,828
1,242
0
750
21,760
19,618
48
12,395
9,365
42,017
0
L
Fenrir
9,847
3,602
0
2,975
20,912
8,147
0
11,518
9,394
0
38,112
W
Medusa
komiyoki
Medusa
12,987
4,355
0
959
15,338
6,078
2,307
3,290
12,048
0
60,019
W
Freya
v1nhqu4ng
Freya
20,711
7,531
648
4,711
16,343
6,380
412
3,091
13,252
64,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,332
Gold Earned
43,870
206
Minions Killed
245
0
Camps Cleared
0
1,104,273
Distance Traveled
985,540
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,183
709
109
5
0
350,458
0
W
Chang'e
14,460
723
57
3
0
368,302
5
L
Kumbhakarna
13,701
685
48
2
0
389,451
5
L
Fenrir
13,448
672
49
2
0
364,364
4
W
Medusa
13,702
685
94
5
0
316,920
0
W
Freya
15,708
785
94
5
0
300,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role