Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Athena
Athena
Platinum II
Martchello
Athena
Platinum II
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
342W - 334L
1,865 MMR
Solo
Da Ji
Da Ji
Platinum II
PLAY4WINYT
Da Ji
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 145L
2,071 MMR
Party 1
Thor
Thor
Platinum IV
PredatorRommel
Thor
Platinum IV
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 90L
1,807 MMR
Party 1
Rama
Rama
Platinum II
iYyyy
Rama
Platinum II
Level 85
God Stats
4W - 3L
1,735 SR
Queue Stats
30W - 20L
1,992 MMR
Party 4
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,547 SR
1,847 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,465 SR
1,629 MMR
Hera
Hera
Diamond V
 
Hera
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
Butiko
Sobek
Platinum II
Level 149
God Stats
2W - 1L
1,531 SR
Queue Stats
51W - 45L
1,821 MMR
Party 3
Neith
Neith
Platinum II
JavierMilei
Neith
Platinum II
Level 155
God Stats
3W - 1L
1,295 SR
Queue Stats
243W - 246L
1,821 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 0
4,122
824
861
1,830
453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Martchello
Athena
1
0 / 0 / 0
2,527
505
0
0
0
Da Ji
6
0 / 0 / 0
3,692
738
550
2,998
750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,796
759
1,592
2,978
1,556
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Rama
iYyyy
Rama
6
0 / 1 / 0
3,677
735
711
2,728
584
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
EsetBastetOdinSusano

VS

Bans
KukulkanHeimdallrKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
0 / 1 / 0
3,632
726
949
1,487
449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
 
Hun Batz
5
0 / 0 / 0
3,471
694
1,089
2,165
453
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
 
Ne Zha
5
0 / 0 / 0
3,164
633
220
622
379
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
Butiko
Sobek
7
0 / 0 / 0
3,782
756
2,409
2,567
2,671
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
1 / 0 / 0
3,489
698
1,181
1,621
329
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
W
Hera
 
Hera
0
1
0
0
W
Hun Batz
 
Hun Batz
0
0
0
0
W
Ne Zha
 
Ne Zha
0
0
0
0
W
Sobek
Butiko
Sobek
0
0
0
0
W
1
0
0
1
L
Athena
Martchello
Athena
0
0
0
0
L
Da Ji
0
0
0
0
L
0
0
0
0
L
Rama
iYyyy
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,714
Damage
5,848
10,534
Taken
8,462
3,343
Mitigated
4,281
4,108
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
861
229
0
250
1,830
453
0
724
1,106
19,098
0
W
Hera
 
Hera
949
399
0
250
1,487
449
0
781
706
19,430
0
W
Hun Batz
 
Hun Batz
1,089
581
0
1,334
2,165
453
0
80
2,085
0
14,382
W
Ne Zha
 
Ne Zha
220
0
0
235
622
379
0
0
622
0
7,845
W
Sobek
Butiko
Sobek
2,409
773
0
2,154
2,567
2,671
0
0
2,567
16,722
0
W
1,181
691
0
536
1,621
329
0
0
1,621
0
13,494
L
Athena
Martchello
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
550
208
0
1,426
2,998
750
0
225
2,773
0
14,128
L
1,592
775
0
1,432
2,978
1,556
0
2,409
569
0
16,633
L
Rama
iYyyy
Rama
711
570
0
1,000
2,728
584
0
0
2,728
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,814
Gold Earned
17,538
163
Minions Killed
158
0
Camps Cleared
0
433,053
Distance Traveled
529,615
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,122
824
42
8
0
119,500
0
W
Hera
3,632
726
38
8
0
89,990
1
W
Hun Batz
3,471
694
40
8
0
117,623
3
W
Ne Zha
3,164
633
13
3
0
108,213
2
W
Sobek
3,782
756
39
8
0
113,333
3
W
Neith
3,489
698
28
6
0
100,456
2
L
Athena
2,527
505
0
0
0
0
0
L
Da Ji
3,692
738
42
8
0
130,180
1
L
Thor
3,796
759
40
8
0
95,016
0
L
Rama
3,677
735
39
8
0
88,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role