Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 23
God Stats
1W - 2L
1,716 SR
Queue Stats
4W - 18L
1,682 Elo+
Solo
Bakasura
Bakasura
Joneliodas16-02
Bakasura
Level 16
God Stats
18W - 30L
1,174 SR
Queue Stats
71W - 112L
1,282 Elo+
Party 3
Horus
Horus
XOKKEUCT-86
Horus
Level 26
God Stats
36W - 25L
1,786 SR
Queue Stats
86W - 81L
1,479 Elo+
Party 2
Skadi
Skadi
avto_pilot_84
Skadi
Level 18
God Stats
30W - 22L
1,687 SR
Queue Stats
65W - 62L
1,506 Elo+
Party 2
Vulcan
Vulcan
happyboy_54
Vulcan
Level 22
God Stats
1W - 4L
1,332 SR
Queue Stats
9W - 12L
1,395 Elo+
Party 3
Team Averages
Level 21
1,539 SR
1,469 Elo+

VS

Team Averages
Level 25
1,551 SR
1,334 Elo+
Fenrir
Fenrir
Crypt3220
Fenrir
Level 17
God Stats
6W - 1L
1,631 SR
Queue Stats
6W - 1L
1,523 Elo+
Party 1
Vamana
Vamana
InsidiousBae
Vamana
Level 27
God Stats
9W - 10L
1,777 SR
Queue Stats
120W - 144L
1,260 Elo+
Solo
Hun Batz
Hun Batz
LouTen89
Hun Batz
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,156 Elo+
Solo
Scylla
Scylla
OR1G1N4LM0NSTER
Scylla
Level 42
God Stats
2W - 0L
1,698 SR
Queue Stats
6W - 3L
1,373 Elo+
Party 1
King Arthur
King Arthur
Zarok_1
King Arthur
Level 25
God Stats
73W - 53L
1,148 SR
Queue Stats
472W - 425L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 5 / 3
8,719
349
2,467
8,514
2,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
18
5 / 13 / 4
13,314
533
8,240
24,705
10,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 12 / 5
12,543
502
14,845
25,635
14,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 15 / 1
11,182
447
11,271
21,233
7,550
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
0 / 13 / 1
9,721
389
8,097
15,806
6,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crypt3220
Fenrir
20
9 / 2 / 8
13,685
547
10,091
16,137
7,300
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
17
9 / 2 / 12
12,064
483
9,162
19,574
20,975
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
LouTen89
Hun Batz
17
6 / 3 / 13
11,947
478
10,998
17,205
8,332
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
18 / 5 / 7
13,914
557
27,744
14,920
5,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Zarok_1
King Arthur
20
16 / 4 / 10
13,090
524
22,466
23,074
33,657
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
14
Kills
58
58
Deaths
16
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
3
0.3
W
Fenrir
Crypt3220
Fenrir
9
2
8
6.5
W
Vamana
9
2
12
7.5
L
Bakasura
5
13
4
0.54
W
Hun Batz
LouTen89
Hun Batz
6
3
13
4.17
W
18
5
7
4.3
L
5
12
5
0.63
W
King Arthur
Zarok_1
King Arthur
16
4
10
5.25
L
4
15
1
0.3
L
Vulcan
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,920
Damage
80,461
95,893
Taken
90,910
40,823
Mitigated
75,437
9,342
Healing
29,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,467
325
0
1,098
8,514
2,444
271
2,512
6,002
20,799
0
W
Fenrir
Crypt3220
Fenrir
10,091
3,066
0
7,928
16,137
7,300
582
1,050
15,032
0
114,810
W
Vamana
9,162
5,253
0
6,971
19,574
20,975
0
2,488
16,216
0
59,075
L
Bakasura
8,240
4,872
0
2,170
24,705
10,247
462
5,416
19,289
0
49,465
W
Hun Batz
LouTen89
Hun Batz
10,998
5,175
0
0
17,205
8,332
5,708
2,295
14,597
0
50,458
W
27,744
1,333
0
6,590
14,920
5,173
1,204
3,022
11,898
100,863
0
L
14,845
8,591
657
2,299
25,635
14,476
308
7,330
18,305
0
49,975
W
King Arthur
Zarok_1
King Arthur
22,466
4,366
0
7,660
23,074
33,657
691
1,709
20,870
0
78,874
L
11,271
8,413
258
1,482
21,233
7,550
316
6,401
14,832
0
51,169
L
Vulcan
8,097
1,323
548
830
15,806
6,106
1,115
6,085
9,629
47,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
64,700
324
Minions Killed
521
0
Camps Cleared
0
1,530,524
Distance Traveled
2,230,229
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,719
349
20
1
0
125,807
3
W
Fenrir
13,685
547
152
6
0
458,714
3
W
Vamana
12,064
483
63
3
0
505,931
10
L
Bakasura
13,314
533
82
3
0
381,262
0
W
Hun Batz
11,947
478
77
3
0
388,593
0
W
Scylla
13,914
557
150
6
0
424,322
0
L
Horus
12,543
502
65
3
0
394,555
3
W
King Arthur
13,090
524
79
3
0
452,669
1
L
Skadi
11,182
447
82
3
0
286,574
1
L
Vulcan
9,721
389
75
3
0
342,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role