Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
253W - 263L
1,517 Elo+
Party 2
Discordia
Discordia
Warcast
Discordia
Level 144
God Stats
1W - 3L
1,498 SR
Queue Stats
131W - 100L
1,600 Elo+
Party 1
Merlin
Merlin
forsakenz13
Merlin
Level 104
God Stats
7W - 13L
1,186 SR
Queue Stats
264W - 268L
1,517 Elo+
Party 2
Hades
Hades
weebpigeon
Hades
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 30L
1,687 Elo+
Party 1
Team Averages
Level 111
1,437 SR
1,564 Elo+

VS

Team Averages
Level 126
1,543 SR
1,452 Elo+
Serqet
Serqet
DARKDRAGON990
Serqet
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
773W - 771L
1,446 Elo+
Solo
Agni
Agni
DeffiNessa
Agni
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
129W - 126L
1,621 Elo+
Party 3
Ares
Ares
Joumy
Ares
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 92L
1,444 Elo+
Solo
Heimdallr
Heimdallr
Travkaa
Heimdallr
Level 129
God Stats
5W - 5L
1,715 SR
Queue Stats
191W - 188L
1,435 Elo+
Party 3
King Arthur
King Arthur
albrecde
King Arthur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 7 / 14
10,701
713
12,870
25,344
22,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
 
Kuzenbo
17
1 / 6 / 13
10,849
723
6,895
17,609
25,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Warcast
Discordia
19
8 / 7 / 8
12,117
808
15,925
14,100
5,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
20
11 / 4 / 9
12,848
857
22,078
12,039
5,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
15
2 / 9 / 12
9,692
646
12,965
19,369
11,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 18
10,444
696
8,707
14,926
7,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
8 / 3 / 19
12,477
832
23,107
14,342
7,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Joumy
Ares
18
4 / 4 / 23
11,957
797
13,247
17,572
21,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Travkaa
Heimdallr
20
11 / 3 / 21
12,917
861
17,531
17,952
10,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
albrecde
King Arthur
18
5 / 6 / 19
10,791
719
17,923
25,926
19,011
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
133
25
Kills
33
33
Deaths
25
56
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
7
14
1.43
L
Kuzenbo
 
Kuzenbo
1
6
13
1.25
W
5
9
18
1.56
W
8
3
19
5.83
W
Ares
Joumy
Ares
4
4
23
3.88
W
Heimdallr
Travkaa
Heimdallr
11
3
21
7.17
L
Discordia
Warcast
Discordia
8
7
8
1.71
W
King Arthur
albrecde
King Arthur
5
6
19
2.42
L
Merlin
11
4
9
3.88
L
Hades
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,733
Damage
80,515
88,461
Taken
90,718
71,121
Mitigated
65,507
27,795
Healing
36,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
12,870
2,992
2,723
9,228
25,344
22,941
1,118
11,032
14,048
0
18,673
L
Kuzenbo
 
Kuzenbo
6,895
1,549
1,539
2,660
17,609
25,494
511
7,410
9,697
14,627
0
W
8,707
1,306
2,635
1,173
14,926
7,618
662
10,285
4,641
0
13,733
W
23,107
2,225
2,271
6,396
14,342
7,136
1,564
10,056
4,286
44,116
0
W
Ares
Joumy
Ares
13,247
1,140
268
1,728
17,572
21,592
406
9,002
8,570
20,746
0
W
Heimdallr
Travkaa
Heimdallr
17,531
5,191
2,552
7,726
17,952
10,150
2,663
12,551
5,401
0
54,879
L
Discordia
Warcast
Discordia
15,925
1,029
1,433
1,056
14,100
5,516
174
4,323
8,865
29,606
0
W
King Arthur
albrecde
King Arthur
17,923
2,011
2,632
8,975
25,926
19,011
123
15,969
9,957
0
25,904
L
Merlin
22,078
366
2,626
2,124
12,039
5,585
1,188
5,483
5,970
61,631
0
L
Hades
12,965
930
1,322
3,084
19,369
11,585
661
8,106
11,125
15,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
58,586
146
Minions Killed
162
0
Camps Cleared
0
1,359,344
Distance Traveled
1,365,626
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,701
713
15
1
0
280,017
0
L
Kuzenbo
10,849
723
17
1
0
275,684
1
W
Serqet
10,444
696
10
1
0
241,280
7
W
Agni
12,477
832
52
3
0
277,061
1
W
Ares
11,957
797
14
1
0
316,436
0
W
Heimdallr
12,917
861
68
5
0
268,315
0
L
Discordia
12,117
808
34
2
0
301,083
1
W
King Arthur
10,791
719
18
1
0
262,534
2
L
Merlin
12,848
857
74
5
0
270,798
0
L
Hades
9,692
646
6
0
0
231,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role