Player Matchup

Fenrir
Fenrir
Ghostgamer24494
Fenrir
Level 26
God Stats
7W - 6L
1,706 SR
Queue Stats
350W - 341L
1,369 Elo+
Solo
Skadi
Skadi
HAKIxMAJORxVOID
Skadi
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 44L
1,142 Elo+
Party 3
Nu Wa
Nu Wa
PriorAchiever57
Nu Wa
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
114W - 145L
1,178 Elo+
Party 3
Jormungandr
Jormungandr
ShannonC43
Jormungandr
Level 80
God Stats
4W - 6L
1,142 SR
Queue Stats
682W - 630L
1,403 Elo+
Party 1
Neith
Neith
SoapySpoon76
Neith
Level 6
God Stats
7W - 8L
1,368 SR
Queue Stats
53W - 63L
1,298 Elo+
Party 1
Team Averages
Level 31
1,443 SR
1,278 Elo+

VS

Team Averages
Level 27
1,574 SR
1,403 Elo+
Pele
Pele
 
Pele
Level 24
God Stats
7W - 5L
1,572 SR
Queue Stats
52W - 40L
1,334 Elo+
Solo
Izanami
Izanami
KiddViciious
Izanami
Level 52
God Stats
19W - 22L
1,467 SR
Queue Stats
96W - 123L
1,339 Elo+
Party 2
Cupid
Cupid
UTE_0924
Cupid
Level 24
God Stats
1W - 0L
1,724 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
WrathTheSinful
King Arthur
Level 24
God Stats
18W - 11L
1,507 SR
Queue Stats
114W - 125L
1,233 Elo+
Solo
Sol
Sol
XPhantom45xx
Sol
Level 10
God Stats
6W - 1L
1,598 SR
Queue Stats
24W - 19L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,596
471
6,287
11,450
3,841
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 7 / 0
5,774
412
3,651
8,435
2,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 6 / 1
6,035
431
5,813
9,042
2,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ShannonC43
Jormungandr
9
1 / 3 / 2
6,001
429
4,943
10,132
7,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
5,518
394
1,999
5,907
1,688
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
7 / 0 / 4
7,863
562
6,163
6,771
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
KiddViciious
Izanami
13
8 / 3 / 1
8,821
630
10,611
7,380
2,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
UTE_0924
Cupid
10
3 / 2 / 6
7,008
501
2,833
4,437
1,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
WrathTheSinful
King Arthur
12
2 / 1 / 2
7,135
510
3,427
6,986
6,459
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
5 / 2 / 6
8,114
580
11,098
10,236
2,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
25
25
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
0
4
9
L
2
7
2
0.43
L
1
7
0
0.14
W
Izanami
KiddViciious
Izanami
8
3
1
2.83
L
3
6
1
0.58
L
Jormungandr
ShannonC43
Jormungandr
1
3
2
0.67
L
1
2
0
0.5
W
Cupid
UTE_0924
Cupid
3
2
6
3
W
King Arthur
WrathTheSinful
King Arthur
2
1
2
3
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
34,132
44,966
Taken
35,810
17,884
Mitigated
15,570
4,532
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,163
1,732
693
3,150
6,771
2,869
922
1,778
4,993
0
24,111
L
6,287
920
0
1,394
11,450
3,841
0
4,386
7,064
0
28,336
L
3,651
1,471
0
0
8,435
2,261
138
2,347
6,088
0
19,216
W
Izanami
KiddViciious
Izanami
10,611
5,909
0
775
7,380
2,352
1,688
4,303
3,077
0
53,323
L
5,813
2,227
265
1,009
9,042
2,517
0
3,092
5,950
19,077
0
L
Jormungandr
ShannonC43
Jormungandr
4,943
1,782
422
831
10,132
7,577
0
862
9,270
24,872
0
L
1,999
646
159
452
5,907
1,688
210
411
5,496
0
18,840
W
Cupid
UTE_0924
Cupid
2,833
1,532
944
570
4,437
1,241
354
742
3,695
0
9,337
W
King Arthur
WrathTheSinful
King Arthur
3,427
457
0
2,481
6,986
6,459
1,388
1,246
5,740
0
25,465
W
11,098
2,493
265
4,508
10,236
2,649
2,433
2,687
7,549
48,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
38,941
159
Minions Killed
257
0
Camps Cleared
0
1,104,806
Distance Traveled
1,157,954
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,863
562
45
3
0
282,490
2
L
Fenrir
6,596
471
44
3
0
202,583
4
L
Skadi
5,774
412
31
2
0
196,495
0
W
Izanami
8,821
630
94
7
0
223,347
3
L
Nu Wa
6,035
431
16
1
0
225,533
4
L
Jormungandr
6,001
429
28
2
0
230,568
1
L
Neith
5,518
394
40
3
0
249,627
0
W
Cupid
7,008
501
19
1
0
205,801
4
W
King Arthur
7,135
510
34
2
0
244,824
2
W
Sol
8,114
580
65
5
0
201,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role