Player Matchup

Hera
Hera
dragonsoul006
Hera
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 54L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
fares966
Baron Samedi
Level 129
God Stats
6W - 4L
1,554 SR
Queue Stats
134W - 87L
1,510 Elo+
Party 1
Anhur
Anhur
x1alph
Anhur
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 151L
1,371 Elo+
Party 1
Team Averages
Level 139
1,518 SR
1,464 Elo+

VS

Team Averages
Level 68
1,581 SR
1,586 Elo+
Heimdallr
Heimdallr
Lets_____Fetz
Heimdallr
Level 89
God Stats
4W - 4L
1,897 SR
Queue Stats
148W - 138L
1,465 Elo+
Solo
Ra
Ra
franbt_10
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,677 Elo+
Party 2
Ymir
Ymir
makinoteatm
Ymir
Level 68
God Stats
0W - 2L
1,347 SR
Queue Stats
25W - 29L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
11,950
664
13,325
7,032
2,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
fares966
Baron Samedi
13
3 / 5 / 8
11,360
631
6,947
13,871
13,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
x1alph
Anhur
12
4 / 3 / 4
11,234
624
10,062
10,084
3,528
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lets_____Fetz
Heimdallr
12
4 / 5 / 4
10,931
607
11,702
10,796
3,434
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
4 / 5 / 4
11,004
611
7,450
11,541
3,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
1 / 4 / 6
9,961
553
4,121
19,435
15,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
13
Kills
9
10
Deaths
14
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Lets_____Fetz
Heimdallr
4
5
4
1.2
W
6
2
5
4.25
W
Baron Samedi
fares966
Baron Samedi
3
5
8
1.4
L
4
5
4
1.2
L
1
4
6
1
W
Anhur
x1alph
Anhur
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
23,273
30,987
Taken
41,772
19,935
Mitigated
22,687
7,668
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Lets_____Fetz
Heimdallr
11,702
3,290
0
1,377
10,796
3,434
770
6,474
4,322
0
48,409
W
13,325
2,672
0
0
7,032
2,633
454
2,192
4,840
53,313
0
W
Baron Samedi
fares966
Baron Samedi
6,947
459
728
3,994
13,871
13,774
512
5,349
8,516
34,410
0
L
7,450
296
2,351
1,579
11,541
3,717
187
6,951
4,590
44,048
0
L
4,121
411
0
1,181
19,435
15,536
0
7,496
11,939
16,347
0
W
Anhur
x1alph
Anhur
10,062
5,685
0
2,946
10,084
3,528
1,548
4,050
6,034
0
42,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,544
Gold Earned
31,896
198
Minions Killed
165
0
Camps Cleared
0
954,336
Distance Traveled
890,906
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,931
607
79
4
0
276,751
3
W
Hera
11,950
664
99
6
0
332,036
1
W
Baron Samedi
11,360
631
35
2
0
334,394
3
L
Ra
11,004
611
65
4
0
310,609
2
L
Ymir
9,961
553
21
1
0
303,546
6
W
Anhur
11,234
624
64
4
0
287,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role