Player Matchup

Merlin
Merlin
Ishyda_
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 1
Thor
Thor
Skullbreake88
Thor
Level 43
God Stats
2W - 3L
1,531 SR
Queue Stats
169W - 230L
1,265 Elo+
Party 1
Xing Tian
Xing Tian
infinity_Guepe
Xing Tian
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 32
1,510 SR
1,358 Elo+

VS

Team Averages
Level 41
1,522 SR
1,418 Elo+
Kukulkan
Kukulkan
KyTroZ_GnG
Kukulkan
Level 19
God Stats
23W - 16L
1,566 SR
Queue Stats
31W - 29L
1,474 Elo+
Party 2
Kali
Kali
ReXo_RcL
Kali
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 73L
1,420 Elo+
Party 2
Chang'e
Chang'e
Sobritoo_
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 45L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ishyda_
Merlin
15
8 / 9 / 4
14,099
742
13,359
19,394
8,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 10 / 5
12,592
663
8,980
17,182
6,992
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
infinity_Guepe
Xing Tian
13
3 / 8 / 6
12,011
632
9,657
18,012
8,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KyTroZ_GnG
Kukulkan
17
13 / 3 / 9
15,106
795
16,006
10,620
3,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
16
14 / 5 / 9
15,822
833
21,167
22,614
7,691
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Sobritoo_
Chang'e
10
0 / 7 / 7
10,247
539
5,239
10,277
2,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
15
Kills
27
27
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ishyda_
Merlin
8
9
4
1.11
W
Kukulkan
KyTroZ_GnG
Kukulkan
13
3
9
5.83
W
Kali
14
5
9
3.7
L
4
10
5
0.65
W
Chang'e
Sobritoo_
Chang'e
0
7
7
0.5
L
Xing Tian
infinity_Guepe
Xing Tian
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,996
Damage
42,412
54,588
Taken
43,511
23,964
Mitigated
14,387
5,658
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ishyda_
Merlin
13,359
381
0
1,168
19,394
8,165
0
8,209
11,185
43,316
0
W
Kukulkan
KyTroZ_GnG
Kukulkan
16,006
763
550
1,919
10,620
3,814
291
6,379
4,241
85,320
0
W
Kali
21,167
16,057
462
9,740
22,614
7,691
1,755
10,509
12,105
0
32,490
L
8,980
2,332
759
2,494
17,182
6,992
0
6,249
10,933
0
37,260
W
Chang'e
Sobritoo_
Chang'e
5,239
348
1,894
2,657
10,277
2,882
505
6,240
4,037
19,344
0
L
Xing Tian
infinity_Guepe
Xing Tian
9,657
813
0
1,237
18,012
8,807
208
6,841
11,171
34,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
41,175
141
Minions Killed
182
0
Camps Cleared
0
819,914
Distance Traveled
984,341
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,099
742
50
3
0
279,258
0
W
Kukulkan
15,106
795
125
7
0
355,179
3
W
Kali
15,822
833
23
1
0
346,162
4
L
Thor
12,592
663
46
2
0
275,122
0
W
Chang'e
10,247
539
34
2
0
283,000
1
L
Xing Tian
12,011
632
45
2
0
265,534
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role