Player Matchup

Fenrir
Fenrir
TWEZEBAKA6
Fenrir
Level 115
God Stats
5W - 7L
1,780 SR
Queue Stats
172W - 187L
1,527 Elo+
Solo
Discordia
Discordia
emmanuel1648
Discordia
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
117W - 110L
1,397 Elo+
Solo
Achilles
Achilles
melvinruiz1
Achilles
Level 117
God Stats
8W - 7L
1,500 SR
Queue Stats
79W - 73L
1,622 Elo+
Solo
Team Averages
Level 119
1,593 SR
1,515 Elo+

VS

Team Averages
Level 108
1,577 SR
1,721 Elo+
Zeus
Zeus
Chism
Zeus
Level 138
God Stats
18W - 12L
1,604 SR
Queue Stats
189W - 162L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
ELSPANKO1770
Sun Wukong
Level 94
God Stats
6W - 5L
1,628 SR
Queue Stats
195W - 139L
1,624 Elo+
Party 1
Achilles
Achilles
sharpshooters02
Achilles
Level 91
God Stats
21W - 24L
1,500 SR
Queue Stats
104W - 144L
1,890 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TWEZEBAKA6
Fenrir
15
9 / 5 / 7
15,108
657
13,181
21,505
21,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
emmanuel1648
Discordia
17
8 / 4 / 10
16,119
701
22,432
15,527
5,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
melvinruiz1
Achilles
15
6 / 7 / 12
14,854
646
14,034
24,363
37,959
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chism
Zeus
15
6 / 11 / 5
14,947
650
23,240
15,844
4,237
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
ELSPANKO1770
Sun Wukong
15
3 / 6 / 8
14,241
619
12,508
25,525
24,878
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
15
7 / 7 / 4
15,307
666
13,530
19,208
9,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
23
Kills
16
16
Deaths
24
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
Chism
Zeus
6
11
5
0.77
W
Sun Wukong
ELSPANKO1770
Sun Wukong
3
6
8
1.17
L
Fenrir
TWEZEBAKA6
Fenrir
9
5
7
2.5
L
Discordia
emmanuel1648
Discordia
8
4
10
3.25
L
Achilles
melvinruiz1
Achilles
6
7
12
1.71
W
Achilles
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,647
Damage
49,278
61,395
Taken
60,577
65,267
Mitigated
39,042
12,330
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Chism
Zeus
23,240
2,894
0
2,027
15,844
4,237
1,457
6,134
9,710
69,511
0
W
Sun Wukong
ELSPANKO1770
Sun Wukong
12,508
2,025
0
7,018
25,525
24,878
870
9,123
16,402
5,059
41,275
L
Fenrir
TWEZEBAKA6
Fenrir
13,181
3,800
0
4,241
21,505
21,584
0
7,450
14,055
0
44,655
L
Discordia
emmanuel1648
Discordia
22,432
1,597
0
4,985
15,527
5,724
573
7,589
7,938
100,782
0
L
Achilles
melvinruiz1
Achilles
14,034
6,074
0
3,104
24,363
37,959
489
9,846
14,517
0
37,517
W
Achilles
13,530
6,901
0
2,231
19,208
9,927
855
7,560
11,648
0
72,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,081
Gold Earned
44,495
237
Minions Killed
250
0
Camps Cleared
0
1,214,445
Distance Traveled
1,154,104
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,947
650
88
4
0
337,768
12
W
Sun Wukong
14,241
619
68
3
0
391,773
1
L
Fenrir
15,108
657
49
2
0
439,705
2
L
Discordia
16,119
701
152
7
0
389,267
7
L
Achilles
14,854
646
36
2
0
385,473
8
W
Achilles
15,307
666
94
4
0
424,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role