Player Matchup

Achilles
Achilles
Gold III
Don_-_Julio
Achilles
Gold III
Level 150
God Stats
76W - 61L
1,850 SR
Queue Stats
747W - 718L
1,425 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
deathis-optional
Xing Tian
Platinum III
Level 157
God Stats
14W - 12L
1,500 SR
Queue Stats
185W - 178L
1,724 MMR
Party 1
Zeus
Zeus
Platinum II
seadragon626
Zeus
Platinum II
Level 124
God Stats
0W - 2L
1,499 SR
Queue Stats
67W - 63L
1,892 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,616 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,676 SR
1,639 MMR
Fenrir
Fenrir
Gold I
Boocampo17
Fenrir
Gold I
Level 117
God Stats
9W - 6L
1,876 SR
Queue Stats
41W - 44L
1,617 MMR
Solo
Hou Yi
Hou Yi
Gold II
HK Psycho
Hou Yi
Gold II
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 79L
1,629 MMR
Solo
Scylla
Scylla
Gold I
SmallLord55
Scylla
Gold I
Level 114
God Stats
4W - 1L
1,652 SR
Queue Stats
48W - 53L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Don_-_Julio
Achilles
12
1 / 7 / 5
12,242
583
14,909
27,326
24,793
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xing Tian
13
3 / 4 / 2
13,398
638
12,608
23,838
20,725
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 8 / 1
12,449
593
14,732
15,707
5,574
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KukulkanKumbhakarnaHeimdallrBacchusMedusa

VS

Bans
NeithChaacSusanoOdinYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boocampo17
Fenrir
14
7 / 3 / 7
14,072
670
14,259
19,341
28,429
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
HK Psycho
Hou Yi
14
4 / 4 / 8
13,853
660
19,171
14,654
4,489
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
8 / 2 / 5
14,449
688
18,616
20,590
6,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
19
19
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boocampo17
Fenrir
7
3
7
3.5
L
Achilles
Don_-_Julio
Achilles
1
7
5
0.5
W
Hou Yi
HK Psycho
Hou Yi
4
4
8
2
W
Scylla
8
2
5
5.25
L
Xing Tian
3
4
2
1
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,249
Damage
52,046
66,871
Taken
54,585
51,092
Mitigated
39,053
11,314
Healing
21,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boocampo17
Fenrir
14,259
3,914
1,561
5,739
19,341
28,429
340
9,546
9,795
875
29,036
L
Achilles
Don_-_Julio
Achilles
14,909
4,629
0
5,272
27,326
24,793
0
8,110
19,216
0
37,191
W
Hou Yi
HK Psycho
Hou Yi
19,171
9,808
0
2,998
14,654
4,489
2,485
8,598
6,056
0
63,124
W
Scylla
18,616
2,559
0
11,123
20,590
6,135
477
9,552
11,038
80,043
0
L
Xing Tian
12,608
1,235
0
3,386
23,838
20,725
0
7,406
16,432
44,509
0
L
14,732
452
340
2,316
15,707
5,574
0
3,371
12,336
53,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
42,374
175
Minions Killed
233
0
Camps Cleared
0
1,079,238
Distance Traveled
1,101,378
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,072
670
30
1
0
428,905
3
L
Achilles
12,242
583
37
2
0
362,823
6
W
Hou Yi
13,853
660
88
4
0
314,159
4
W
Scylla
14,449
688
115
5
0
358,314
4
L
Xing Tian
13,398
638
49
2
0
392,739
5
L
Zeus
12,449
593
89
4
0
323,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role