Player Matchup

Cerberus
Cerberus
DBZTMNT2
Cerberus
Level 28
God Stats
15W - 7L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Solo
Chang'e
Chang'e
DracoMultus
Chang'e
Level 7
God Stats
7W - 7L
1,500 SR
Queue Stats
35W - 29L
1,143 Elo+
Party 2
Ullr
Ullr
RedShirt321
Ullr
Level 13
God Stats
3W - 6L
1,449 SR
Queue Stats
188W - 154L
1,326 Elo+
Solo
Thor
Thor
Superbtw-
Thor
Level 3
God Stats
5W - 5L
1,172 SR
Queue Stats
27W - 28L
1,143 Elo+
Party 2
Hun Batz
Hun Batz
wegorro
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,269 Elo+
Solo
Team Averages
Level 11
1,424 SR
1,276 Elo+

VS

Team Averages
Level 19
1,500 SR
1,390 Elo+
Susano
Susano
AgoneK
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,291 Elo+
Solo
Chaac
Chaac
JediPowerz
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,298 Elo+
Solo
Thor
Thor
XxMicheal741xX
Thor
Level 10
God Stats
7W - 10L
1,349 SR
Queue Stats
10W - 15L
1,324 Elo+
Party 1
Ymir
Ymir
foxdragon2208
Ymir
Level 29
God Stats
11W - 6L
1,559 SR
Queue Stats
180W - 191L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
tomas_calcagno1
Kukulkan
Level 24
God Stats
8W - 11L
1,590 SR
Queue Stats
22W - 30L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DBZTMNT2
Cerberus
17
1 / 4 / 5
11,075
852
5,265
11,890
12,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

Chang'e
DracoMultus
Chang'e
18
7 / 11 / 1
12,985
999
18,848
25,536
9,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 6 / 5
12,216
940
10,676
20,753
8,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
17
0 / 11 / 6
10,923
840
13,382
18,877
9,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
wegorro
Hun Batz
16
0 / 12 / 3
10,700
823
1,165
23,003
9,183
Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AgoneK
Susano
20
8 / 1 / 20
13,788
1,061
18,013
12,734
4,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
20
8 / 4 / 21
13,994
1,076
24,528
15,411
14,651
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 4 / 9
11,486
884
5,397
7,692
4,464
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
6 / 2 / 23
13,496
1,038
19,226
11,969
7,176
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
20
15 / 0 / 16
14,142
1,088
22,160
8,977
3,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
131
11
Kills
42
44
Deaths
11
20
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Susano
AgoneK
Susano
8
1
20
18
L
Cerberus
DBZTMNT2
Cerberus
1
4
5
0.88
L
Chang'e
DracoMultus
Chang'e
7
11
1
0.68
W
Chaac
8
4
21
4.63
L
3
6
5
0.92
L
Thor
0
11
6
0.27
W
5
4
9
2.38
W
6
2
23
8.75
W
Kukulkan
15
0
16
23
L
Hun Batz
wegorro
Hun Batz
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,336
Damage
89,324
100,059
Taken
56,783
48,686
Mitigated
34,291
12,241
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AgoneK
Susano
18,013
4,782
412
1,667
12,734
4,856
0
3,756
8,978
0
43,287
L
Cerberus
DBZTMNT2
Cerberus
5,265
561
573
1,447
11,890
12,038
0
4,491
7,399
15,322
0
L
Chang'e
DracoMultus
Chang'e
18,848
1,795
2,956
5,443
25,536
9,646
0
7,853
17,683
51,913
0
W
Chaac
24,528
6,702
0
5,322
15,411
14,651
0
9,396
6,015
0
48,826
L
10,676
7,153
0
1,822
20,753
8,531
0
9,328
11,425
0
38,232
L
Thor
13,382
4,124
0
0
18,877
9,288
0
9,299
9,578
0
21,112
W
5,397
1,451
0
190
7,692
4,464
0
4,383
3,309
0
13,232
W
19,226
3,714
0
0
11,969
7,176
0
3,037
8,932
28,779
0
W
Kukulkan
22,160
2,287
0
315
8,977
3,144
0
3,541
5,436
50,489
0
L
Hun Batz
wegorro
Hun Batz
1,165
294
0
0
23,003
9,183
0
10,415
12,588
0
12,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,899
Gold Earned
66,906
193
Minions Killed
233
8
Camps Cleared
9
909,851
Distance Traveled
1,045,408
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,788
1,061
53
4
4
235,261
0
L
Cerberus
11,075
852
48
4
1
119,562
3
L
Chang'e
12,985
999
69
5
0
207,843
0
W
Chaac
13,994
1,076
57
4
1
230,261
0
L
Ullr
12,216
940
49
4
2
235,226
0
L
Thor
10,923
840
18
1
0
156,039
0
W
Thor
11,486
884
13
1
1
148,924
2
W
Ymir
13,496
1,038
26
2
3
195,327
0
W
Kukulkan
14,142
1,088
84
6
0
235,635
0
L
Hun Batz
10,700
823
9
1
5
191,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role