Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Arshin
Ymir
Level 155
God Stats
24W - 24L
1,500 SR
Queue Stats
880W - 862L
1,601 Elo+
Party 1
Hou Yi
Hou Yi
Gicho
Hou Yi
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
239W - 235L
1,599 Elo+
Solo
Athena
Athena
Madjique
Athena
Level 121
God Stats
4W - 7L
1,269 SR
Queue Stats
263W - 240L
1,504 Elo+
Party 1
Ah Puch
Ah Puch
квазимуда
Ah Puch
Level 118
God Stats
14W - 1L
1,761 SR
Queue Stats
252W - 264L
1,605 Elo+
Solo
Team Averages
Level 123
1,506 SR
1,562 Elo+

VS

Team Averages
Level 126
1,624 SR
1,606 Elo+
Arachne
Arachne
Dmagika
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,784 Elo+
Solo
Ares
Ares
DooooooooooooooN
Ares
Level 97
God Stats
1W - 1L
1,755 SR
Queue Stats
55W - 43L
1,623 Elo+
Solo
Anubis
Anubis
JAK0BEN
Anubis
Level 138
God Stats
3W - 2L
1,629 SR
Queue Stats
151W - 149L
1,571 Elo+
Solo
Sol
Sol
Maxam
Sol
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 48L
1,595 Elo+
Solo
Scylla
Scylla
llNobiliumll
Scylla
Level 160
God Stats
4W - 6L
1,736 SR
Queue Stats
372W - 388L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
6 / 5 / 9
11,538
824
13,771
16,869
7,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Arshin
Ymir
15
3 / 5 / 13
9,530
681
8,281
15,730
17,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Gicho
Hou Yi
18
9 / 5 / 14
11,507
822
14,774
13,025
5,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Madjique
Athena
15
0 / 5 / 15
9,217
658
5,473
18,164
18,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 1 / 15
11,373
812
14,439
8,893
3,460
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dmagika
Arachne
17
4 / 4 / 12
10,348
739
6,356
12,161
5,296
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 8 / 12
8,669
619
5,685
16,157
17,976
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
JAK0BEN
Anubis
19
9 / 4 / 11
11,664
833
17,384
13,145
9,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
Maxam
Sol
18
4 / 3 / 10
10,351
739
14,857
12,113
4,639
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
17
4 / 6 / 12
10,907
779
11,960
9,944
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
78
25
Kills
21
21
Deaths
25
66
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
5
9
2.1
W
Ymir
Arshin
Ymir
3
5
13
1.9
L
Arachne
Dmagika
Arachne
4
4
12
2.5
L
0
8
12
0.75
W
Hou Yi
Gicho
Hou Yi
9
5
14
3.2
L
Anubis
JAK0BEN
Anubis
9
4
11
3.63
W
Athena
Madjique
Athena
0
5
15
1.5
L
Sol
Maxam
Sol
4
3
10
3
L
Scylla
4
6
12
1.67
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,738
Damage
56,242
72,681
Taken
63,520
51,405
Mitigated
41,429
23,378
Healing
21,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,771
1,466
1,370
6,581
16,869
7,156
997
10,173
6,696
0
40,499
W
Ymir
Arshin
Ymir
8,281
938
1,674
2,858
15,730
17,070
47
11,842
3,888
16,963
0
L
Arachne
Dmagika
Arachne
6,356
4,479
2,162
4,428
12,161
5,296
624
4,408
7,753
0
12,475
L
5,685
121
33
653
16,157
17,976
0
7,136
9,021
6,768
0
W
Hou Yi
Gicho
Hou Yi
14,774
5,693
585
3,199
13,025
5,173
3,343
10,766
2,259
0
37,088
L
Anubis
JAK0BEN
Anubis
17,384
205
0
5,162
13,145
9,282
908
5,642
7,503
37,388
0
W
Athena
Madjique
Athena
5,473
1,418
2,105
2,299
18,164
18,546
48
9,280
8,884
13,408
0
L
Sol
Maxam
Sol
14,857
991
1,696
5,228
12,113
4,639
1,900
5,543
6,570
30,906
0
L
Scylla
11,960
1,161
1,532
1,046
9,944
4,236
221
5,464
4,480
25,080
0
W
14,439
269
0
2,707
8,893
3,460
1,121
7,825
1,068
35,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
51,939
187
Minions Killed
146
0
Camps Cleared
0
1,234,358
Distance Traveled
1,185,908
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,538
824
48
3
0
276,805
2
W
Ymir
9,530
681
16
1
0
246,481
0
L
Arachne
10,348
739
25
2
0
261,034
1
L
Ares
8,669
619
3
0
0
211,412
1
W
Hou Yi
11,507
822
43
3
0
215,163
1
L
Anubis
11,664
833
46
3
0
205,139
4
W
Athena
9,217
658
24
2
0
244,468
0
L
Sol
10,351
739
43
3
0
274,323
1
L
Scylla
10,907
779
29
2
0
234,000
1
W
Ah Puch
11,373
812
56
4
0
251,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role