Player Matchup

Bacchus
Bacchus
GaBRel_XTa26
Bacchus
Level 59
God Stats
0W - 1L
1,085 SR
Queue Stats
2W - 2L
1,360 Elo+
Party 1
Heimdallr
Heimdallr
Lu1Z_2005BR_
Heimdallr
Level 39
God Stats
0W - 2L
986 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 1
Awilix
Awilix
math160298
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,252 Elo+
Party 1
Team Averages
Level 49
1,190 SR
1,341 Elo+

VS

Team Averages
Level 95
1,413 SR
1,460 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
SolvingKitten23
Horus
Level 35
God Stats
5W - 2L
1,238 SR
Queue Stats
221W - 264L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GaBRel_XTa26
Bacchus
8
1 / 2 / 2
6,646
665
3,442
10,971
9,761
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Lu1Z_2005BR_
Heimdallr
6
0 / 4 / 2
6,146
615
3,408
4,018
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
math160298
Awilix
7
2 / 7 / 0
6,526
653
5,677
9,858
4,014
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
8 / 1 / 3
8,430
843
8,593
4,772
1,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
 
Thor
10
4 / 1 / 4
7,624
762
7,163
6,251
2,078
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

9
1 / 1 / 9
7,632
763
4,538
7,543
4,887
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
13
13
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
3
9.5
W
Thor
 
Thor
4
1
4
6
L
Bacchus
GaBRel_XTa26
Bacchus
1
2
2
1
L
Heimdallr
Lu1Z_2005BR_
Heimdallr
0
4
2
0.25
W
1
1
9
5.5
L
Awilix
math160298
Awilix
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,527
Damage
20,294
24,847
Taken
18,566
15,227
Mitigated
8,822
1,473
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,593
609
984
1,822
4,772
1,857
557
836
3,936
20,484
0
W
Thor
 
Thor
7,163
1,657
0
1,969
6,251
2,078
368
1,338
4,913
0
26,747
L
Bacchus
GaBRel_XTa26
Bacchus
3,442
507
294
600
10,971
9,761
0
4,111
6,860
10,634
0
L
Heimdallr
Lu1Z_2005BR_
Heimdallr
3,408
1,627
0
0
4,018
1,452
40
2,253
1,765
0
12,149
W
4,538
2,906
457
2,127
7,543
4,887
0
1,348
6,195
0
12,275
L
Awilix
math160298
Awilix
5,677
2,682
136
443
9,858
4,014
0
2,229
7,629
0
10,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,318
Gold Earned
23,686
52
Minions Killed
75
0
Camps Cleared
0
417,857
Distance Traveled
567,263
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,430
843
24
2
0
171,682
1
W
Thor
7,624
762
32
3
0
201,255
2
L
Bacchus
6,646
665
17
2
0
159,160
1
L
Heimdallr
6,146
615
19
2
0
96,815
0
W
Horus
7,632
763
19
2
0
194,326
1
L
Awilix
6,526
653
16
2
0
161,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role