Player Matchup

Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NikeJI
Fenrir
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 117L
1,804 Elo+
Solo
Guan Yu
Guan Yu
PhillFryer
Guan Yu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,637 Elo+
Solo
Kukulkan
Kukulkan
Savui
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,753 Elo+
Solo
Vamana
Vamana
spârky
Vamana
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
379W - 380L
1,507 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,640 Elo+

VS

Team Averages
Level 135
1,567 SR
1,552 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DjZed
Thoth
Level 126
God Stats
3W - 1L
1,617 SR
Queue Stats
49W - 30L
1,717 Elo+
Party 1
Sylvanus
Sylvanus
Fire723
Sylvanus
Level 146
God Stats
2W - 0L
1,718 SR
Queue Stats
138W - 111L
1,599 Elo+
Party 1
Jing Wei
Jing Wei
PineappleCactus
Jing Wei
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 6 / 10
9,401
855
9,276
12,233
4,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
NikeJI
Fenrir
13
2 / 7 / 11
8,192
745
8,483
14,190
12,274
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
PhillFryer
Guan Yu
15
4 / 4 / 10
9,426
857
5,186
16,809
12,548
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Savui
Kukulkan
19
8 / 3 / 7
10,942
995
24,452
8,637
3,708
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
spârky
Vamana
14
1 / 4 / 16
8,510
774
9,742
17,001
9,230
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 3 / 12
10,027
912
8,335
11,390
14,060
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
 
Khepri
14
1 / 5 / 16
8,792
799
5,112
19,738
16,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
DjZed
Thoth
16
5 / 3 / 12
9,789
890
17,877
10,042
4,063
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Fire723
Sylvanus
16
5 / 4 / 13
10,025
911
6,623
12,971
9,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
18
7 / 4 / 13
10,548
959
21,869
14,497
7,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
90
19
Kills
24
24
Deaths
19
54
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
10
1.5
W
Bacchus
 
Bacchus
6
3
12
4
W
Khepri
 
Khepri
1
5
16
1.8
W
Thoth
DjZed
Thoth
5
3
12
3.67
W
Sylvanus
Fire723
Sylvanus
5
4
13
2.88
L
Fenrir
NikeJI
Fenrir
2
7
11
1.07
L
Guan Yu
PhillFryer
Guan Yu
4
4
10
2.25
W
Jing Wei
7
4
13
3.38
L
Kukulkan
Savui
Kukulkan
8
3
7
3.83
L
Vamana
spârky
Vamana
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,139
Damage
59,816
68,870
Taken
68,638
42,057
Mitigated
51,576
27,976
Healing
26,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,276
8,008
957
634
12,233
4,297
1,176
6,598
5,635
0
16,477
W
Bacchus
 
Bacchus
8,335
1,055
565
1,810
11,390
14,060
541
2,164
9,226
13,354
0
W
Khepri
 
Khepri
5,112
488
1,003
2,680
19,738
16,336
581
9,494
10,244
8,547
0
W
Thoth
DjZed
Thoth
17,877
396
1,094
1,745
10,042
4,063
1,707
4,984
5,058
31,439
0
W
Sylvanus
Fire723
Sylvanus
6,623
1,276
9,656
4,715
12,971
9,988
966
4,402
8,569
9,462
0
L
Fenrir
NikeJI
Fenrir
8,483
2,638
60
1,294
14,190
12,274
79
6,978
7,212
567
10,253
L
Guan Yu
PhillFryer
Guan Yu
5,186
457
6,994
7,690
16,809
12,548
101
11,652
5,157
0
15,433
W
Jing Wei
21,869
11,833
965
2,463
14,497
7,129
1,889
3,603
10,894
0
50,235
L
Kukulkan
Savui
Kukulkan
24,452
2,186
1,679
1,986
8,637
3,708
696
4,966
3,671
50,850
0
L
Vamana
spârky
Vamana
9,742
4,635
2,222
4,460
17,001
9,230
460
7,753
9,248
0
17,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
49,181
120
Minions Killed
109
0
Camps Cleared
0
962,875
Distance Traveled
996,502
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,401
855
21
2
0
166,447
4
W
Bacchus
10,027
912
12
1
0
229,978
1
W
Khepri
8,792
799
8
1
0
193,698
3
W
Thoth
9,789
890
26
2
0
193,389
0
W
Sylvanus
10,025
911
10
1
0
182,242
0
L
Fenrir
8,192
745
4
0
0
168,738
5
L
Guan Yu
9,426
857
17
2
0
213,625
4
W
Jing Wei
10,548
959
53
5
0
197,195
1
L
Kukulkan
10,942
995
60
5
0
215,396
5
L
Vamana
8,510
774
18
2
0
198,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role